//This file is automatically rebuilt by the Cesium build process.
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export default "attribute vec3 position3DHigh;\n\
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attribute vec3 position3DLow;\n\
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attribute vec2 st;\n\
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attribute float batchId;\n\
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\n\
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varying vec3 v_positionMC;\n\
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varying vec3 v_positionEC;\n\
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varying vec2 v_st;\n\
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\n\
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void main()\n\
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{\n\
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vec4 p = czm_computePosition();\n\
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\n\
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v_positionMC = position3DHigh + position3DLow; // position in model coordinates\n\
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v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates\n\
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v_st = st;\n\
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\n\
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gl_Position = czm_modelViewProjectionRelativeToEye * p;\n\
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}\n\
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";
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