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| //This file is automatically rebuilt by the Cesium build process.
| export default "attribute vec4 position;\n\
| attribute vec2 textureCoordinates;\n\
| \n\
| varying vec2 v_textureCoordinates;\n\
| \n\
| void main() \n\
| {\n\
| gl_Position = position;\n\
| v_textureCoordinates = textureCoordinates;\n\
| }\n\
| ";
|
|