import Cartesian3 from "./Cartesian3.js";
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import Check from "./Check.js";
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import defaultValue from "./defaultValue.js";
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import defined from "./defined.js";
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import EllipseGeometry from "./EllipseGeometry.js";
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import Ellipsoid from "./Ellipsoid.js";
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import VertexFormat from "./VertexFormat.js";
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/**
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* A description of a circle on the ellipsoid. Circle geometry can be rendered with both {@link Primitive} and {@link GroundPrimitive}.
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*
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* @alias CircleGeometry
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* @constructor
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*
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* @param {Object} options Object with the following properties:
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* @param {Cartesian3} options.center The circle's center point in the fixed frame.
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* @param {Number} options.radius The radius in meters.
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* @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid the circle will be on.
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* @param {Number} [options.height=0.0] The distance in meters between the circle and the ellipsoid surface.
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* @param {Number} [options.granularity=0.02] The angular distance between points on the circle in radians.
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* @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed.
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* @param {Number} [options.extrudedHeight=0.0] The distance in meters between the circle's extruded face and the ellipsoid surface.
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* @param {Number} [options.stRotation=0.0] The rotation of the texture coordinates, in radians. A positive rotation is counter-clockwise.
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*
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* @exception {DeveloperError} radius must be greater than zero.
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* @exception {DeveloperError} granularity must be greater than zero.
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*
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* @see CircleGeometry.createGeometry
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* @see Packable
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*
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* @example
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* // Create a circle.
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* var circle = new Cesium.CircleGeometry({
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* center : Cesium.Cartesian3.fromDegrees(-75.59777, 40.03883),
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* radius : 100000.0
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* });
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* var geometry = Cesium.CircleGeometry.createGeometry(circle);
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*/
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function CircleGeometry(options) {
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options = defaultValue(options, defaultValue.EMPTY_OBJECT);
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var radius = options.radius;
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//>>includeStart('debug', pragmas.debug);
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Check.typeOf.number("radius", radius);
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//>>includeEnd('debug');
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var ellipseGeometryOptions = {
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center: options.center,
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semiMajorAxis: radius,
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semiMinorAxis: radius,
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ellipsoid: options.ellipsoid,
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height: options.height,
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extrudedHeight: options.extrudedHeight,
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granularity: options.granularity,
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vertexFormat: options.vertexFormat,
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stRotation: options.stRotation,
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shadowVolume: options.shadowVolume,
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};
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this._ellipseGeometry = new EllipseGeometry(ellipseGeometryOptions);
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this._workerName = "createCircleGeometry";
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}
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/**
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* The number of elements used to pack the object into an array.
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* @type {Number}
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*/
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CircleGeometry.packedLength = EllipseGeometry.packedLength;
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/**
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* Stores the provided instance into the provided array.
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*
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* @param {CircleGeometry} value The value to pack.
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* @param {Number[]} array The array to pack into.
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* @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
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*
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* @returns {Number[]} The array that was packed into
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*/
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CircleGeometry.pack = function (value, array, startingIndex) {
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//>>includeStart('debug', pragmas.debug);
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Check.typeOf.object("value", value);
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//>>includeEnd('debug');
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return EllipseGeometry.pack(value._ellipseGeometry, array, startingIndex);
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};
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var scratchEllipseGeometry = new EllipseGeometry({
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center: new Cartesian3(),
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semiMajorAxis: 1.0,
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semiMinorAxis: 1.0,
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});
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var scratchOptions = {
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center: new Cartesian3(),
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radius: undefined,
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ellipsoid: Ellipsoid.clone(Ellipsoid.UNIT_SPHERE),
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height: undefined,
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extrudedHeight: undefined,
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granularity: undefined,
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vertexFormat: new VertexFormat(),
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stRotation: undefined,
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semiMajorAxis: undefined,
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semiMinorAxis: undefined,
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shadowVolume: undefined,
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};
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/**
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* Retrieves an instance from a packed array.
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*
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* @param {Number[]} array The packed array.
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* @param {Number} [startingIndex=0] The starting index of the element to be unpacked.
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* @param {CircleGeometry} [result] The object into which to store the result.
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* @returns {CircleGeometry} The modified result parameter or a new CircleGeometry instance if one was not provided.
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*/
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CircleGeometry.unpack = function (array, startingIndex, result) {
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var ellipseGeometry = EllipseGeometry.unpack(
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array,
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startingIndex,
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scratchEllipseGeometry
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);
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scratchOptions.center = Cartesian3.clone(
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ellipseGeometry._center,
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scratchOptions.center
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);
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scratchOptions.ellipsoid = Ellipsoid.clone(
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ellipseGeometry._ellipsoid,
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scratchOptions.ellipsoid
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);
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scratchOptions.height = ellipseGeometry._height;
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scratchOptions.extrudedHeight = ellipseGeometry._extrudedHeight;
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scratchOptions.granularity = ellipseGeometry._granularity;
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scratchOptions.vertexFormat = VertexFormat.clone(
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ellipseGeometry._vertexFormat,
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scratchOptions.vertexFormat
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);
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scratchOptions.stRotation = ellipseGeometry._stRotation;
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scratchOptions.shadowVolume = ellipseGeometry._shadowVolume;
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if (!defined(result)) {
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scratchOptions.radius = ellipseGeometry._semiMajorAxis;
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return new CircleGeometry(scratchOptions);
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}
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scratchOptions.semiMajorAxis = ellipseGeometry._semiMajorAxis;
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scratchOptions.semiMinorAxis = ellipseGeometry._semiMinorAxis;
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result._ellipseGeometry = new EllipseGeometry(scratchOptions);
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return result;
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};
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/**
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* Computes the geometric representation of a circle on an ellipsoid, including its vertices, indices, and a bounding sphere.
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*
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* @param {CircleGeometry} circleGeometry A description of the circle.
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* @returns {Geometry|undefined} The computed vertices and indices.
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*/
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CircleGeometry.createGeometry = function (circleGeometry) {
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return EllipseGeometry.createGeometry(circleGeometry._ellipseGeometry);
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};
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/**
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* @private
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*/
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CircleGeometry.createShadowVolume = function (
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circleGeometry,
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minHeightFunc,
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maxHeightFunc
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) {
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var granularity = circleGeometry._ellipseGeometry._granularity;
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var ellipsoid = circleGeometry._ellipseGeometry._ellipsoid;
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var minHeight = minHeightFunc(granularity, ellipsoid);
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var maxHeight = maxHeightFunc(granularity, ellipsoid);
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return new CircleGeometry({
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center: circleGeometry._ellipseGeometry._center,
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radius: circleGeometry._ellipseGeometry._semiMajorAxis,
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ellipsoid: ellipsoid,
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stRotation: circleGeometry._ellipseGeometry._stRotation,
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granularity: granularity,
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extrudedHeight: minHeight,
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height: maxHeight,
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vertexFormat: VertexFormat.POSITION_ONLY,
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shadowVolume: true,
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});
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};
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Object.defineProperties(CircleGeometry.prototype, {
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/**
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* @private
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*/
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rectangle: {
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get: function () {
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return this._ellipseGeometry.rectangle;
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},
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},
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/**
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* For remapping texture coordinates when rendering CircleGeometries as GroundPrimitives.
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* @private
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*/
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textureCoordinateRotationPoints: {
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get: function () {
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return this._ellipseGeometry.textureCoordinateRotationPoints;
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},
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},
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});
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export default CircleGeometry;
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