import Check from "../Core/Check.js";
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import defaultValue from "../Core/defaultValue.js";
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import MetadataEntity from "./MetadataEntity.js";
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/**
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* Metadata about a 3D Tile. This represents the <code>3DTILES_metadata</code>
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* extension on a single {@link Cesium3DTile}
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* <p>
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* See the {@link https://github.com/CesiumGS/3d-tiles/tree/3d-tiles-next/extensions/3DTILES_metadata|3DTILES_metadata Extension} for 3D Tiles
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* </p>
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*
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* @param {Object} options Object with the following properties:
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* @param {Object} options.tile The extension JSON attached to the tile.
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* @param {MetadataClass} [options.class] The class that the tile metadata conforms to.
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*
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* @alias TileMetadata
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* @constructor
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* @private
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* @experimental This feature is using part of the 3D Tiles spec that is not final and is subject to change without Cesium's standard deprecation policy.
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*/
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export default function TileMetadata(options) {
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options = defaultValue(options, defaultValue.EMPTY_OBJECT);
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//>>includeStart('debug', pragmas.debug);
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Check.typeOf.object("options.tile", options.tile);
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//>>includeEnd('debug');
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this._class = options.class;
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var tileMetadata = options.tile;
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this._properties = tileMetadata.properties;
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this._extensions = tileMetadata.extensions;
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this._extras = tileMetadata.extras;
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}
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Object.defineProperties(TileMetadata.prototype, {
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/**
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* The class that properties conform to.
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*
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* @memberof TileMetadata.prototype
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* @type {MetadataClass}
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* @readonly
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* @private
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*/
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class: {
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get: function () {
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return this._class;
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},
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},
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/**
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* Extras in the JSON object.
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*
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* @memberof TileMetadata.prototype
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* @type {*}
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* @readonly
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* @private
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*/
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extras: {
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get: function () {
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return this._extras;
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},
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},
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/**
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* Extensions in the JSON object.
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*
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* @memberof TileMetadata.prototype
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* @type {Object}
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* @readonly
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* @private
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*/
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extensions: {
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get: function () {
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return this._extensions;
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},
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},
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});
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/**
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* Returns whether the tile has this property.
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*
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* @param {String} propertyId The case-sensitive ID of the property.
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* @returns {Boolean} Whether the tile has this property.
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* @private
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*/
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TileMetadata.prototype.hasProperty = function (propertyId) {
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return MetadataEntity.hasProperty(propertyId, this._properties, this._class);
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};
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/**
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* Returns whether the tile has a property with the given semantic.
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*
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* @param {String} semantic The case-sensitive semantic of the property.
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* @returns {Boolean} Whether the tile has a property with the given semantic.
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* @private
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*/
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TileMetadata.prototype.hasPropertyBySemantic = function (semantic) {
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return MetadataEntity.hasPropertyBySemantic(
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semantic,
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this._properties,
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this._class
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);
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};
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/**
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* Returns an array of property IDs.
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*
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* @param {String[]} [results] An array into which to store the results.
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* @returns {String[]} The property IDs.
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* @private
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*/
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TileMetadata.prototype.getPropertyIds = function (results) {
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return MetadataEntity.getPropertyIds(this._properties, this._class, results);
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};
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/**
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* Returns a copy of the value of the property with the given ID.
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* <p>
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* If the property is normalized the normalized value is returned.
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* </p>
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*
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* @param {String} propertyId The case-sensitive ID of the property.
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* @returns {*} The value of the property or <code>undefined</code> if the tile does not have this property.
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* @private
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*/
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TileMetadata.prototype.getProperty = function (propertyId) {
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return MetadataEntity.getProperty(propertyId, this._properties, this._class);
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};
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/**
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* Sets the value of the property with the given ID.
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* <p>
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* If the property is normalized a normalized value must be provided to this function.
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* </p>
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*
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* @param {String} propertyId The case-sensitive ID of the property.
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* @param {*} value The value of the property that will be copied.
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* @returns {Boolean} <code>true</code> if the property was set, <code>false</code> otherwise.
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* @private
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*/
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TileMetadata.prototype.setProperty = function (propertyId, value) {
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return MetadataEntity.setProperty(
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propertyId,
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value,
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this._properties,
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this._class
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);
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};
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/**
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* Returns a copy of the value of the property with the given semantic.
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*
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* @param {String} semantic The case-sensitive semantic of the property.
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* @returns {*} The value of the property or <code>undefined</code> if the tile does not have this semantic.
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* @private
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*/
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TileMetadata.prototype.getPropertyBySemantic = function (semantic) {
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return MetadataEntity.getPropertyBySemantic(
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semantic,
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this._properties,
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this._class
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);
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};
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/**
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* Sets the value of the property with the given semantic.
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*
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* @param {String} semantic The case-sensitive semantic of the property.
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* @param {*} value The value of the property that will be copied.
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* @returns {Boolean} <code>true</code> if the property was set, <code>false</code> otherwise.
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* @private
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*/
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TileMetadata.prototype.setPropertyBySemantic = function (semantic, value) {
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return MetadataEntity.setPropertyBySemantic(
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semantic,
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value,
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this._properties,
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this._class
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);
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};
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