import Check from "../Core/Check.js";
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import defaultValue from "../Core/defaultValue.js";
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import defined from "../Core/defined.js";
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import DeveloperError from "../Core/DeveloperError.js";
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import PixelFormat from "../Core/PixelFormat.js";
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import PixelDatatype from "./PixelDatatype.js";
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/**
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* @private
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*/
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function CubeMapFace(
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context,
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texture,
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textureTarget,
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targetFace,
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internalFormat,
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pixelFormat,
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pixelDatatype,
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size,
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preMultiplyAlpha,
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flipY,
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initialized
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) {
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this._context = context;
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this._texture = texture;
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this._textureTarget = textureTarget;
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this._targetFace = targetFace;
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this._pixelDatatype = pixelDatatype;
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this._internalFormat = internalFormat;
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this._pixelFormat = pixelFormat;
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this._size = size;
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this._preMultiplyAlpha = preMultiplyAlpha;
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this._flipY = flipY;
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this._initialized = initialized;
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}
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Object.defineProperties(CubeMapFace.prototype, {
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pixelFormat: {
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get: function () {
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return this._pixelFormat;
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},
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},
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pixelDatatype: {
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get: function () {
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return this._pixelDatatype;
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},
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},
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_target: {
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get: function () {
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return this._targetFace;
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},
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},
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});
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/**
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* Copies texels from the source to the cubemap's face.
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* @param {Object} options Object with the following properties:
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* @param {Object} options.source The source {@link ImageData}, {@link HTMLImageElement}, {@link HTMLCanvasElement}, {@link HTMLVideoElement},
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* or an object with a width, height, and arrayBufferView properties.
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* @param {Number} [options.xOffset=0] An offset in the x direction in the cubemap where copying begins.
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* @param {Number} [options.yOffset=0] An offset in the y direction in the cubemap where copying begins.
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* @param {Boolean} [options.skipColorSpaceConversion=false] If true, any custom gamma or color profiles in the texture will be ignored.
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* @exception {DeveloperError} xOffset must be greater than or equal to zero.
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* @exception {DeveloperError} yOffset must be greater than or equal to zero.
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* @exception {DeveloperError} xOffset + source.width must be less than or equal to width.
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* @exception {DeveloperError} yOffset + source.height must be less than or equal to height.
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* @exception {DeveloperError} This CubeMap was destroyed, i.e., destroy() was called.
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*
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* @example
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* // Create a cubemap with 1x1 faces, and make the +x face red.
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* var cubeMap = new CubeMap({
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* context : context
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* width : 1,
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* height : 1
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* });
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* cubeMap.positiveX.copyFrom({
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* source: {
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* width : 1,
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* height : 1,
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* arrayBufferView : new Uint8Array([255, 0, 0, 255])
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* }
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* });
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*/
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CubeMapFace.prototype.copyFrom = function (options) {
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//>>includeStart('debug', pragmas.debug);
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Check.defined("options", options);
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//>>includeEnd('debug');
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var xOffset = defaultValue(options.xOffset, 0);
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var yOffset = defaultValue(options.yOffset, 0);
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//>>includeStart('debug', pragmas.debug);
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Check.defined("options.source", options.source);
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Check.typeOf.number.greaterThanOrEquals("xOffset", xOffset, 0);
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Check.typeOf.number.greaterThanOrEquals("yOffset", yOffset, 0);
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if (xOffset + options.source.width > this._size) {
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throw new DeveloperError(
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"xOffset + options.source.width must be less than or equal to width."
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);
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}
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if (yOffset + options.source.height > this._size) {
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throw new DeveloperError(
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"yOffset + options.source.height must be less than or equal to height."
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);
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}
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//>>includeEnd('debug');
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var source = options.source;
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var gl = this._context._gl;
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var target = this._textureTarget;
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var targetFace = this._targetFace;
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gl.activeTexture(gl.TEXTURE0);
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gl.bindTexture(target, this._texture);
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var width = source.width;
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var height = source.height;
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var arrayBufferView = source.arrayBufferView;
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var size = this._size;
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var pixelFormat = this._pixelFormat;
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var internalFormat = this._internalFormat;
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var pixelDatatype = this._pixelDatatype;
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var preMultiplyAlpha = this._preMultiplyAlpha;
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var flipY = this._flipY;
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var skipColorSpaceConversion = defaultValue(
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options.skipColorSpaceConversion,
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false
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);
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var unpackAlignment = 4;
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if (defined(arrayBufferView)) {
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unpackAlignment = PixelFormat.alignmentInBytes(
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pixelFormat,
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pixelDatatype,
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width
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);
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}
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gl.pixelStorei(gl.UNPACK_ALIGNMENT, unpackAlignment);
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if (skipColorSpaceConversion) {
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gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);
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} else {
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gl.pixelStorei(
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gl.UNPACK_COLORSPACE_CONVERSION_WEBGL,
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gl.BROWSER_DEFAULT_WEBGL
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);
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}
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var uploaded = false;
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if (!this._initialized) {
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if (xOffset === 0 && yOffset === 0 && width === size && height === size) {
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// initialize the entire texture
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if (defined(arrayBufferView)) {
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gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
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gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
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if (flipY) {
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arrayBufferView = PixelFormat.flipY(
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arrayBufferView,
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pixelFormat,
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pixelDatatype,
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size,
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size
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);
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}
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gl.texImage2D(
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targetFace,
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0,
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internalFormat,
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size,
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size,
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0,
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pixelFormat,
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PixelDatatype.toWebGLConstant(pixelDatatype, this._context),
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arrayBufferView
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);
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} else {
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// Only valid for DOM-Element uploads
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gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, preMultiplyAlpha);
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gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
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gl.texImage2D(
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targetFace,
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0,
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internalFormat,
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pixelFormat,
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PixelDatatype.toWebGLConstant(pixelDatatype, this._context),
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source
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);
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}
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uploaded = true;
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} else {
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gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
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gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
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// initialize the entire texture to zero
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var bufferView = PixelFormat.createTypedArray(
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pixelFormat,
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pixelDatatype,
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size,
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size
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);
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gl.texImage2D(
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targetFace,
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0,
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internalFormat,
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size,
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size,
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0,
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pixelFormat,
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PixelDatatype.toWebGLConstant(pixelDatatype, this._context),
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bufferView
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);
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}
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this._initialized = true;
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}
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if (!uploaded) {
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if (defined(arrayBufferView)) {
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gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
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gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
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if (flipY) {
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arrayBufferView = PixelFormat.flipY(
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arrayBufferView,
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pixelFormat,
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pixelDatatype,
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width,
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height
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);
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}
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gl.texSubImage2D(
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targetFace,
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0,
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xOffset,
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yOffset,
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width,
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height,
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pixelFormat,
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PixelDatatype.toWebGLConstant(pixelDatatype, this._context),
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arrayBufferView
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);
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} else {
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// Only valid for DOM-Element uploads
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gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, preMultiplyAlpha);
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gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
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// Source: ImageData, HTMLImageElement, HTMLCanvasElement, or HTMLVideoElement
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gl.texSubImage2D(
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targetFace,
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0,
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xOffset,
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yOffset,
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pixelFormat,
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PixelDatatype.toWebGLConstant(pixelDatatype, this._context),
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source
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);
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}
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}
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gl.bindTexture(target, null);
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};
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/**
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* Copies texels from the framebuffer to the cubemap's face.
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*
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* @param {Number} [xOffset=0] An offset in the x direction in the cubemap where copying begins.
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* @param {Number} [yOffset=0] An offset in the y direction in the cubemap where copying begins.
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* @param {Number} [framebufferXOffset=0] An offset in the x direction in the framebuffer where copying begins from.
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* @param {Number} [framebufferYOffset=0] An offset in the y direction in the framebuffer where copying begins from.
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* @param {Number} [width=CubeMap's width] The width of the subimage to copy.
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* @param {Number} [height=CubeMap's height] The height of the subimage to copy.
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*
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* @exception {DeveloperError} Cannot call copyFromFramebuffer when the texture pixel data type is FLOAT.
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* @exception {DeveloperError} Cannot call copyFromFramebuffer when the texture pixel data type is HALF_FLOAT.
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* @exception {DeveloperError} This CubeMap was destroyed, i.e., destroy() was called.
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* @exception {DeveloperError} xOffset must be greater than or equal to zero.
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* @exception {DeveloperError} yOffset must be greater than or equal to zero.
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* @exception {DeveloperError} framebufferXOffset must be greater than or equal to zero.
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* @exception {DeveloperError} framebufferYOffset must be greater than or equal to zero.
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* @exception {DeveloperError} xOffset + source.width must be less than or equal to width.
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* @exception {DeveloperError} yOffset + source.height must be less than or equal to height.
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* @exception {DeveloperError} This CubeMap was destroyed, i.e., destroy() was called.
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*
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* @example
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* // Copy the framebuffer contents to the +x cube map face.
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* cubeMap.positiveX.copyFromFramebuffer();
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*/
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CubeMapFace.prototype.copyFromFramebuffer = function (
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xOffset,
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yOffset,
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framebufferXOffset,
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framebufferYOffset,
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width,
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height
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) {
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xOffset = defaultValue(xOffset, 0);
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yOffset = defaultValue(yOffset, 0);
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framebufferXOffset = defaultValue(framebufferXOffset, 0);
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framebufferYOffset = defaultValue(framebufferYOffset, 0);
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width = defaultValue(width, this._size);
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height = defaultValue(height, this._size);
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//>>includeStart('debug', pragmas.debug);
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Check.typeOf.number.greaterThanOrEquals("xOffset", xOffset, 0);
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Check.typeOf.number.greaterThanOrEquals("yOffset", yOffset, 0);
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Check.typeOf.number.greaterThanOrEquals(
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"framebufferXOffset",
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framebufferXOffset,
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0
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);
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Check.typeOf.number.greaterThanOrEquals(
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"framebufferYOffset",
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framebufferYOffset,
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0
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);
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if (xOffset + width > this._size) {
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throw new DeveloperError(
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"xOffset + source.width must be less than or equal to width."
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);
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}
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if (yOffset + height > this._size) {
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throw new DeveloperError(
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"yOffset + source.height must be less than or equal to height."
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);
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}
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if (this._pixelDatatype === PixelDatatype.FLOAT) {
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throw new DeveloperError(
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"Cannot call copyFromFramebuffer when the texture pixel data type is FLOAT."
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);
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}
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if (this._pixelDatatype === PixelDatatype.HALF_FLOAT) {
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throw new DeveloperError(
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"Cannot call copyFromFramebuffer when the texture pixel data type is HALF_FLOAT."
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);
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}
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//>>includeEnd('debug');
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var gl = this._context._gl;
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var target = this._textureTarget;
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gl.activeTexture(gl.TEXTURE0);
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gl.bindTexture(target, this._texture);
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gl.copyTexSubImage2D(
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this._targetFace,
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0,
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xOffset,
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yOffset,
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framebufferXOffset,
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framebufferYOffset,
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width,
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height
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);
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gl.bindTexture(target, null);
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this._initialized = true;
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};
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export default CubeMapFace;
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