yzt
2023-05-08 24e1c6a1c3d5331b5a4f1111dcbae3ef148eda1a
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attribute vec4 position;
attribute vec3 cubeMapCoordinates;
 
varying vec3 v_cubeMapCoordinates;
 
void main()
{
    gl_Position = position;
    v_cubeMapCoordinates = cubeMapCoordinates;
}