import when from "../ThirdParty/when.js";
|
import AttributeCompression from "./AttributeCompression.js";
|
import BoundingSphere from "./BoundingSphere.js";
|
import Cartesian3 from "./Cartesian3.js";
|
import Credit from "./Credit.js";
|
import defaultValue from "./defaultValue.js";
|
import defined from "./defined.js";
|
import DeveloperError from "./DeveloperError.js";
|
import Event from "./Event.js";
|
import GeographicTilingScheme from "./GeographicTilingScheme.js";
|
import WebMercatorTilingScheme from "./WebMercatorTilingScheme.js";
|
import getJsonFromTypedArray from "./getJsonFromTypedArray.js";
|
import HeightmapTerrainData from "./HeightmapTerrainData.js";
|
import IndexDatatype from "./IndexDatatype.js";
|
import OrientedBoundingBox from "./OrientedBoundingBox.js";
|
import QuantizedMeshTerrainData from "./QuantizedMeshTerrainData.js";
|
import Request from "./Request.js";
|
import RequestType from "./RequestType.js";
|
import Resource from "./Resource.js";
|
import RuntimeError from "./RuntimeError.js";
|
import TerrainProvider from "./TerrainProvider.js";
|
import TileAvailability from "./TileAvailability.js";
|
import TileProviderError from "./TileProviderError.js";
|
|
function LayerInformation(layer) {
|
this.resource = layer.resource;
|
this.version = layer.version;
|
this.isHeightmap = layer.isHeightmap;
|
this.tileUrlTemplates = layer.tileUrlTemplates;
|
this.availability = layer.availability;
|
this.hasVertexNormals = layer.hasVertexNormals;
|
this.hasWaterMask = layer.hasWaterMask;
|
this.hasMetadata = layer.hasMetadata;
|
this.availabilityLevels = layer.availabilityLevels;
|
this.availabilityTilesLoaded = layer.availabilityTilesLoaded;
|
this.littleEndianExtensionSize = layer.littleEndianExtensionSize;
|
this.availabilityPromiseCache = {};
|
}
|
|
/**
|
* A {@link TerrainProvider} that accesses terrain data in a Cesium terrain format.
|
*
|
* @alias CesiumTerrainProvider
|
* @constructor
|
*
|
* @param {Object} options Object with the following properties:
|
* @param {Resource|String|Promise<Resource>|Promise<String>} options.url The URL of the Cesium terrain server.
|
* @param {Boolean} [options.requestVertexNormals=false] Flag that indicates if the client should request additional lighting information from the server, in the form of per vertex normals if available.
|
* @param {Boolean} [options.requestWaterMask=false] Flag that indicates if the client should request per tile water masks from the server, if available.
|
* @param {Boolean} [options.requestMetadata=true] Flag that indicates if the client should request per tile metadata from the server, if available.
|
* @param {Ellipsoid} [options.ellipsoid] The ellipsoid. If not specified, the WGS84 ellipsoid is used.
|
* @param {Credit|String} [options.credit] A credit for the data source, which is displayed on the canvas.
|
*
|
*
|
* @example
|
* // Create Arctic DEM terrain with normals.
|
* var viewer = new Cesium.Viewer('cesiumContainer', {
|
* terrainProvider : new Cesium.CesiumTerrainProvider({
|
* url : Cesium.IonResource.fromAssetId(3956),
|
* requestVertexNormals : true
|
* })
|
* });
|
*
|
* @see createWorldTerrain
|
* @see TerrainProvider
|
*/
|
function CesiumTerrainProvider(options) {
|
//>>includeStart('debug', pragmas.debug)
|
if (!defined(options) || !defined(options.url)) {
|
throw new DeveloperError("options.url is required.");
|
}
|
//>>includeEnd('debug');
|
|
this._heightmapWidth = 65;
|
this._heightmapStructure = undefined;
|
this._hasWaterMask = false;
|
this._hasVertexNormals = false;
|
this._ellipsoid = options.ellipsoid;
|
|
/**
|
* Boolean flag that indicates if the client should request vertex normals from the server.
|
* @type {Boolean}
|
* @default false
|
* @private
|
*/
|
this._requestVertexNormals = defaultValue(
|
options.requestVertexNormals,
|
false
|
);
|
|
/**
|
* Boolean flag that indicates if the client should request tile watermasks from the server.
|
* @type {Boolean}
|
* @default false
|
* @private
|
*/
|
this._requestWaterMask = defaultValue(options.requestWaterMask, false);
|
|
/**
|
* Boolean flag that indicates if the client should request tile metadata from the server.
|
* @type {Boolean}
|
* @default true
|
* @private
|
*/
|
this._requestMetadata = defaultValue(options.requestMetadata, true);
|
|
this._errorEvent = new Event();
|
|
var credit = options.credit;
|
if (typeof credit === "string") {
|
credit = new Credit(credit);
|
}
|
this._credit = credit;
|
|
this._availability = undefined;
|
|
var deferred = when.defer();
|
this._ready = false;
|
this._readyPromise = deferred;
|
this._tileCredits = undefined;
|
|
var that = this;
|
var lastResource;
|
var layerJsonResource;
|
var metadataError;
|
|
var layers = (this._layers = []);
|
var attribution = "";
|
var overallAvailability = [];
|
var overallMaxZoom = 0;
|
when(options.url)
|
.then(function (url) {
|
var resource = Resource.createIfNeeded(url);
|
resource.appendForwardSlash();
|
lastResource = resource;
|
layerJsonResource = lastResource.getDerivedResource({
|
url: "layer.json",
|
});
|
|
// ion resources have a credits property we can use for additional attribution.
|
that._tileCredits = resource.credits;
|
|
requestLayerJson();
|
})
|
.otherwise(function (e) {
|
deferred.reject(e);
|
});
|
|
function parseMetadataSuccess(data) {
|
var message;
|
|
if (!data.format) {
|
message = "The tile format is not specified in the layer.json file.";
|
metadataError = TileProviderError.handleError(
|
metadataError,
|
that,
|
that._errorEvent,
|
message,
|
undefined,
|
undefined,
|
undefined,
|
requestLayerJson
|
);
|
return;
|
}
|
|
if (!data.tiles || data.tiles.length === 0) {
|
message = "The layer.json file does not specify any tile URL templates.";
|
metadataError = TileProviderError.handleError(
|
metadataError,
|
that,
|
that._errorEvent,
|
message,
|
undefined,
|
undefined,
|
undefined,
|
requestLayerJson
|
);
|
return;
|
}
|
|
var hasVertexNormals = false;
|
var hasWaterMask = false;
|
var hasMetadata = false;
|
var littleEndianExtensionSize = true;
|
var isHeightmap = false;
|
if (data.format === "heightmap-1.0") {
|
isHeightmap = true;
|
if (!defined(that._heightmapStructure)) {
|
that._heightmapStructure = {
|
heightScale: 1.0 / 5.0,
|
heightOffset: -1000.0,
|
elementsPerHeight: 1,
|
stride: 1,
|
elementMultiplier: 256.0,
|
isBigEndian: false,
|
lowestEncodedHeight: 0,
|
highestEncodedHeight: 256 * 256 - 1,
|
};
|
}
|
hasWaterMask = true;
|
that._requestWaterMask = true;
|
} else if (data.format.indexOf("quantized-mesh-1.") !== 0) {
|
message =
|
'The tile format "' + data.format + '" is invalid or not supported.';
|
metadataError = TileProviderError.handleError(
|
metadataError,
|
that,
|
that._errorEvent,
|
message,
|
undefined,
|
undefined,
|
undefined,
|
requestLayerJson
|
);
|
return;
|
}
|
|
var tileUrlTemplates = data.tiles;
|
|
var maxZoom = data.maxzoom;
|
overallMaxZoom = Math.max(overallMaxZoom, maxZoom);
|
// Keeps track of which of the availablity containing tiles have been loaded
|
|
if (!data.projection || data.projection === "EPSG:4326") {
|
that._tilingScheme = new GeographicTilingScheme({
|
numberOfLevelZeroTilesX: 2,
|
numberOfLevelZeroTilesY: 1,
|
ellipsoid: that._ellipsoid,
|
});
|
} else if (data.projection === "EPSG:3857") {
|
that._tilingScheme = new WebMercatorTilingScheme({
|
numberOfLevelZeroTilesX: 1,
|
numberOfLevelZeroTilesY: 1,
|
ellipsoid: that._ellipsoid,
|
});
|
} else {
|
message =
|
'The projection "' + data.projection + '" is invalid or not supported.';
|
metadataError = TileProviderError.handleError(
|
metadataError,
|
that,
|
that._errorEvent,
|
message,
|
undefined,
|
undefined,
|
undefined,
|
requestLayerJson
|
);
|
return;
|
}
|
|
that._levelZeroMaximumGeometricError = TerrainProvider.getEstimatedLevelZeroGeometricErrorForAHeightmap(
|
that._tilingScheme.ellipsoid,
|
that._heightmapWidth,
|
that._tilingScheme.getNumberOfXTilesAtLevel(0)
|
);
|
if (!data.scheme || data.scheme === "tms" || data.scheme === "slippyMap") {
|
that._scheme = data.scheme;
|
} else {
|
message = 'The scheme "' + data.scheme + '" is invalid or not supported.';
|
metadataError = TileProviderError.handleError(
|
metadataError,
|
that,
|
that._errorEvent,
|
message,
|
undefined,
|
undefined,
|
undefined,
|
requestLayerJson
|
);
|
return;
|
}
|
|
var availabilityTilesLoaded;
|
|
// The vertex normals defined in the 'octvertexnormals' extension is identical to the original
|
// contents of the original 'vertexnormals' extension. 'vertexnormals' extension is now
|
// deprecated, as the extensionLength for this extension was incorrectly using big endian.
|
// We maintain backwards compatibility with the legacy 'vertexnormal' implementation
|
// by setting the _littleEndianExtensionSize to false. Always prefer 'octvertexnormals'
|
// over 'vertexnormals' if both extensions are supported by the server.
|
if (
|
defined(data.extensions) &&
|
data.extensions.indexOf("octvertexnormals") !== -1
|
) {
|
hasVertexNormals = true;
|
} else if (
|
defined(data.extensions) &&
|
data.extensions.indexOf("vertexnormals") !== -1
|
) {
|
hasVertexNormals = true;
|
littleEndianExtensionSize = false;
|
}
|
if (
|
defined(data.extensions) &&
|
data.extensions.indexOf("watermask") !== -1
|
) {
|
hasWaterMask = true;
|
}
|
if (
|
defined(data.extensions) &&
|
data.extensions.indexOf("metadata") !== -1
|
) {
|
hasMetadata = true;
|
}
|
|
var availabilityLevels = data.metadataAvailability;
|
var availableTiles = data.available;
|
var availability;
|
if (defined(availableTiles) && !defined(availabilityLevels)) {
|
availability = new TileAvailability(
|
that._tilingScheme,
|
availableTiles.length
|
);
|
for (var level = 0; level < availableTiles.length; ++level) {
|
var rangesAtLevel = availableTiles[level];
|
var yTiles = that._tilingScheme.getNumberOfYTilesAtLevel(level);
|
if (!defined(overallAvailability[level])) {
|
overallAvailability[level] = [];
|
}
|
|
for (
|
var rangeIndex = 0;
|
rangeIndex < rangesAtLevel.length;
|
++rangeIndex
|
) {
|
var range = rangesAtLevel[rangeIndex];
|
var yStart = yTiles - range.endY - 1;
|
var yEnd = yTiles - range.startY - 1;
|
overallAvailability[level].push([
|
range.startX,
|
yStart,
|
range.endX,
|
yEnd,
|
]);
|
availability.addAvailableTileRange(
|
level,
|
range.startX,
|
yStart,
|
range.endX,
|
yEnd
|
);
|
}
|
}
|
} else if (defined(availabilityLevels)) {
|
availabilityTilesLoaded = new TileAvailability(
|
that._tilingScheme,
|
maxZoom
|
);
|
availability = new TileAvailability(that._tilingScheme, maxZoom);
|
overallAvailability[0] = [[0, 0, 1, 0]];
|
availability.addAvailableTileRange(0, 0, 0, 1, 0);
|
}
|
|
that._hasWaterMask = that._hasWaterMask || hasWaterMask;
|
that._hasVertexNormals = that._hasVertexNormals || hasVertexNormals;
|
that._hasMetadata = that._hasMetadata || hasMetadata;
|
if (defined(data.attribution)) {
|
if (attribution.length > 0) {
|
attribution += " ";
|
}
|
attribution += data.attribution;
|
}
|
|
layers.push(
|
new LayerInformation({
|
resource: lastResource,
|
version: data.version,
|
isHeightmap: isHeightmap,
|
tileUrlTemplates: tileUrlTemplates,
|
availability: availability,
|
hasVertexNormals: hasVertexNormals,
|
hasWaterMask: hasWaterMask,
|
hasMetadata: hasMetadata,
|
availabilityLevels: availabilityLevels,
|
availabilityTilesLoaded: availabilityTilesLoaded,
|
littleEndianExtensionSize: littleEndianExtensionSize,
|
})
|
);
|
|
var parentUrl = data.parentUrl;
|
if (defined(parentUrl)) {
|
if (!defined(availability)) {
|
console.log(
|
"A layer.json can't have a parentUrl if it does't have an available array."
|
);
|
return when.resolve();
|
}
|
lastResource = lastResource.getDerivedResource({
|
url: parentUrl,
|
});
|
lastResource.appendForwardSlash(); // Terrain always expects a directory
|
layerJsonResource = lastResource.getDerivedResource({
|
url: "layer.json",
|
});
|
var parentMetadata = layerJsonResource.fetchJson();
|
return when(parentMetadata, parseMetadataSuccess, parseMetadataFailure);
|
}
|
|
return when.resolve();
|
}
|
|
function parseMetadataFailure(data) {
|
var message =
|
"An error occurred while accessing " + layerJsonResource.url + ".";
|
metadataError = TileProviderError.handleError(
|
metadataError,
|
that,
|
that._errorEvent,
|
message,
|
undefined,
|
undefined,
|
undefined,
|
requestLayerJson
|
);
|
}
|
|
function metadataSuccess(data) {
|
parseMetadataSuccess(data).then(function () {
|
if (defined(metadataError)) {
|
return;
|
}
|
|
var length = overallAvailability.length;
|
if (length > 0) {
|
var availability = (that._availability = new TileAvailability(
|
that._tilingScheme,
|
overallMaxZoom
|
));
|
for (var level = 0; level < length; ++level) {
|
var levelRanges = overallAvailability[level];
|
for (var i = 0; i < levelRanges.length; ++i) {
|
var range = levelRanges[i];
|
availability.addAvailableTileRange(
|
level,
|
range[0],
|
range[1],
|
range[2],
|
range[3]
|
);
|
}
|
}
|
}
|
|
if (attribution.length > 0) {
|
var layerJsonCredit = new Credit(attribution);
|
|
if (defined(that._tileCredits)) {
|
that._tileCredits.push(layerJsonCredit);
|
} else {
|
that._tileCredits = [layerJsonCredit];
|
}
|
}
|
|
that._ready = true;
|
that._readyPromise.resolve(true);
|
});
|
}
|
|
function metadataFailure(data) {
|
// If the metadata is not found, assume this is a pre-metadata heightmap tileset.
|
if (defined(data) && data.statusCode === 404) {
|
metadataSuccess({
|
tilejson: "2.1.0",
|
format: "heightmap-1.0",
|
version: "1.0.0",
|
scheme: "tms",
|
tiles: ["{z}/{x}/{y}.terrain?v={version}"],
|
});
|
return;
|
}
|
parseMetadataFailure(data);
|
}
|
|
function requestLayerJson() {
|
when(layerJsonResource.fetchJson())
|
.then(metadataSuccess)
|
.otherwise(metadataFailure);
|
}
|
}
|
|
/**
|
* When using the Quantized-Mesh format, a tile may be returned that includes additional extensions, such as PerVertexNormals, watermask, etc.
|
* This enumeration defines the unique identifiers for each type of extension data that has been appended to the standard mesh data.
|
*
|
* @namespace QuantizedMeshExtensionIds
|
* @see CesiumTerrainProvider
|
* @private
|
*/
|
var QuantizedMeshExtensionIds = {
|
/**
|
* Oct-Encoded Per-Vertex Normals are included as an extension to the tile mesh
|
*
|
* @type {Number}
|
* @constant
|
* @default 1
|
*/
|
OCT_VERTEX_NORMALS: 1,
|
/**
|
* A watermask is included as an extension to the tile mesh
|
*
|
* @type {Number}
|
* @constant
|
* @default 2
|
*/
|
WATER_MASK: 2,
|
/**
|
* A json object contain metadata about the tile
|
*
|
* @type {Number}
|
* @constant
|
* @default 4
|
*/
|
METADATA: 4,
|
};
|
|
function getRequestHeader(extensionsList) {
|
if (!defined(extensionsList) || extensionsList.length === 0) {
|
return {
|
Accept:
|
"application/vnd.quantized-mesh,application/octet-stream;q=0.9,*/*;q=0.01",
|
};
|
}
|
var extensions = extensionsList.join("-");
|
return {
|
Accept:
|
"application/vnd.quantized-mesh;extensions=" +
|
extensions +
|
",application/octet-stream;q=0.9,*/*;q=0.01",
|
};
|
}
|
|
function createHeightmapTerrainData(provider, buffer, level, x, y) {
|
var heightBuffer = new Uint16Array(
|
buffer,
|
0,
|
provider._heightmapWidth * provider._heightmapWidth
|
);
|
return new HeightmapTerrainData({
|
buffer: heightBuffer,
|
childTileMask: new Uint8Array(buffer, heightBuffer.byteLength, 1)[0],
|
waterMask: new Uint8Array(
|
buffer,
|
heightBuffer.byteLength + 1,
|
buffer.byteLength - heightBuffer.byteLength - 1
|
),
|
width: provider._heightmapWidth,
|
height: provider._heightmapWidth,
|
structure: provider._heightmapStructure,
|
credits: provider._tileCredits,
|
});
|
}
|
|
function createQuantizedMeshTerrainData(provider, buffer, level, x, y, layer) {
|
var littleEndianExtensionSize = layer.littleEndianExtensionSize;
|
var pos = 0;
|
var cartesian3Elements = 3;
|
var boundingSphereElements = cartesian3Elements + 1;
|
var cartesian3Length = Float64Array.BYTES_PER_ELEMENT * cartesian3Elements;
|
var boundingSphereLength =
|
Float64Array.BYTES_PER_ELEMENT * boundingSphereElements;
|
var encodedVertexElements = 3;
|
var encodedVertexLength =
|
Uint16Array.BYTES_PER_ELEMENT * encodedVertexElements;
|
var triangleElements = 3;
|
var bytesPerIndex = Uint16Array.BYTES_PER_ELEMENT;
|
var triangleLength = bytesPerIndex * triangleElements;
|
|
var view = new DataView(buffer);
|
var center = new Cartesian3(
|
view.getFloat64(pos, true),
|
view.getFloat64(pos + 8, true),
|
view.getFloat64(pos + 16, true)
|
);
|
pos += cartesian3Length;
|
|
var minimumHeight = view.getFloat32(pos, true);
|
pos += Float32Array.BYTES_PER_ELEMENT;
|
var maximumHeight = view.getFloat32(pos, true);
|
pos += Float32Array.BYTES_PER_ELEMENT;
|
|
var boundingSphere = new BoundingSphere(
|
new Cartesian3(
|
view.getFloat64(pos, true),
|
view.getFloat64(pos + 8, true),
|
view.getFloat64(pos + 16, true)
|
),
|
view.getFloat64(pos + cartesian3Length, true)
|
);
|
pos += boundingSphereLength;
|
|
var horizonOcclusionPoint = new Cartesian3(
|
view.getFloat64(pos, true),
|
view.getFloat64(pos + 8, true),
|
view.getFloat64(pos + 16, true)
|
);
|
pos += cartesian3Length;
|
|
var vertexCount = view.getUint32(pos, true);
|
pos += Uint32Array.BYTES_PER_ELEMENT;
|
var encodedVertexBuffer = new Uint16Array(buffer, pos, vertexCount * 3);
|
pos += vertexCount * encodedVertexLength;
|
|
if (vertexCount > 64 * 1024) {
|
// More than 64k vertices, so indices are 32-bit.
|
bytesPerIndex = Uint32Array.BYTES_PER_ELEMENT;
|
triangleLength = bytesPerIndex * triangleElements;
|
}
|
|
// Decode the vertex buffer.
|
var uBuffer = encodedVertexBuffer.subarray(0, vertexCount);
|
var vBuffer = encodedVertexBuffer.subarray(vertexCount, 2 * vertexCount);
|
var heightBuffer = encodedVertexBuffer.subarray(
|
vertexCount * 2,
|
3 * vertexCount
|
);
|
|
AttributeCompression.zigZagDeltaDecode(uBuffer, vBuffer, heightBuffer);
|
|
// skip over any additional padding that was added for 2/4 byte alignment
|
if (pos % bytesPerIndex !== 0) {
|
pos += bytesPerIndex - (pos % bytesPerIndex);
|
}
|
|
var triangleCount = view.getUint32(pos, true);
|
pos += Uint32Array.BYTES_PER_ELEMENT;
|
var indices = IndexDatatype.createTypedArrayFromArrayBuffer(
|
vertexCount,
|
buffer,
|
pos,
|
triangleCount * triangleElements
|
);
|
pos += triangleCount * triangleLength;
|
|
// High water mark decoding based on decompressIndices_ in webgl-loader's loader.js.
|
// https://code.google.com/p/webgl-loader/source/browse/trunk/samples/loader.js?r=99#55
|
// Copyright 2012 Google Inc., Apache 2.0 license.
|
var highest = 0;
|
var length = indices.length;
|
for (var i = 0; i < length; ++i) {
|
var code = indices[i];
|
indices[i] = highest - code;
|
if (code === 0) {
|
++highest;
|
}
|
}
|
|
var westVertexCount = view.getUint32(pos, true);
|
pos += Uint32Array.BYTES_PER_ELEMENT;
|
var westIndices = IndexDatatype.createTypedArrayFromArrayBuffer(
|
vertexCount,
|
buffer,
|
pos,
|
westVertexCount
|
);
|
pos += westVertexCount * bytesPerIndex;
|
|
var southVertexCount = view.getUint32(pos, true);
|
pos += Uint32Array.BYTES_PER_ELEMENT;
|
var southIndices = IndexDatatype.createTypedArrayFromArrayBuffer(
|
vertexCount,
|
buffer,
|
pos,
|
southVertexCount
|
);
|
pos += southVertexCount * bytesPerIndex;
|
|
var eastVertexCount = view.getUint32(pos, true);
|
pos += Uint32Array.BYTES_PER_ELEMENT;
|
var eastIndices = IndexDatatype.createTypedArrayFromArrayBuffer(
|
vertexCount,
|
buffer,
|
pos,
|
eastVertexCount
|
);
|
pos += eastVertexCount * bytesPerIndex;
|
|
var northVertexCount = view.getUint32(pos, true);
|
pos += Uint32Array.BYTES_PER_ELEMENT;
|
var northIndices = IndexDatatype.createTypedArrayFromArrayBuffer(
|
vertexCount,
|
buffer,
|
pos,
|
northVertexCount
|
);
|
pos += northVertexCount * bytesPerIndex;
|
|
var encodedNormalBuffer;
|
var waterMaskBuffer;
|
while (pos < view.byteLength) {
|
var extensionId = view.getUint8(pos, true);
|
pos += Uint8Array.BYTES_PER_ELEMENT;
|
var extensionLength = view.getUint32(pos, littleEndianExtensionSize);
|
pos += Uint32Array.BYTES_PER_ELEMENT;
|
|
if (
|
extensionId === QuantizedMeshExtensionIds.OCT_VERTEX_NORMALS &&
|
provider._requestVertexNormals
|
) {
|
encodedNormalBuffer = new Uint8Array(buffer, pos, vertexCount * 2);
|
} else if (
|
extensionId === QuantizedMeshExtensionIds.WATER_MASK &&
|
provider._requestWaterMask
|
) {
|
waterMaskBuffer = new Uint8Array(buffer, pos, extensionLength);
|
} else if (
|
extensionId === QuantizedMeshExtensionIds.METADATA &&
|
provider._requestMetadata
|
) {
|
var stringLength = view.getUint32(pos, true);
|
if (stringLength > 0) {
|
var metadata = getJsonFromTypedArray(
|
new Uint8Array(buffer),
|
pos + Uint32Array.BYTES_PER_ELEMENT,
|
stringLength
|
);
|
var availableTiles = metadata.available;
|
if (defined(availableTiles)) {
|
for (var offset = 0; offset < availableTiles.length; ++offset) {
|
var availableLevel = level + offset + 1;
|
var rangesAtLevel = availableTiles[offset];
|
var yTiles = provider._tilingScheme.getNumberOfYTilesAtLevel(
|
availableLevel
|
);
|
|
for (
|
var rangeIndex = 0;
|
rangeIndex < rangesAtLevel.length;
|
++rangeIndex
|
) {
|
var range = rangesAtLevel[rangeIndex];
|
var yStart = yTiles - range.endY - 1;
|
var yEnd = yTiles - range.startY - 1;
|
provider.availability.addAvailableTileRange(
|
availableLevel,
|
range.startX,
|
yStart,
|
range.endX,
|
yEnd
|
);
|
layer.availability.addAvailableTileRange(
|
availableLevel,
|
range.startX,
|
yStart,
|
range.endX,
|
yEnd
|
);
|
}
|
}
|
}
|
}
|
layer.availabilityTilesLoaded.addAvailableTileRange(level, x, y, x, y);
|
}
|
pos += extensionLength;
|
}
|
|
var skirtHeight = provider.getLevelMaximumGeometricError(level) * 5.0;
|
|
// The skirt is not included in the OBB computation. If this ever
|
// causes any rendering artifacts (cracks), they are expected to be
|
// minor and in the corners of the screen. It's possible that this
|
// might need to be changed - just change to `minimumHeight - skirtHeight`
|
// A similar change might also be needed in `upsampleQuantizedTerrainMesh.js`.
|
var rectangle = provider._tilingScheme.tileXYToRectangle(x, y, level);
|
var orientedBoundingBox = OrientedBoundingBox.fromRectangle(
|
rectangle,
|
minimumHeight,
|
maximumHeight,
|
provider._tilingScheme.ellipsoid
|
);
|
|
return new QuantizedMeshTerrainData({
|
center: center,
|
minimumHeight: minimumHeight,
|
maximumHeight: maximumHeight,
|
boundingSphere: boundingSphere,
|
orientedBoundingBox: orientedBoundingBox,
|
horizonOcclusionPoint: horizonOcclusionPoint,
|
quantizedVertices: encodedVertexBuffer,
|
encodedNormals: encodedNormalBuffer,
|
indices: indices,
|
westIndices: westIndices,
|
southIndices: southIndices,
|
eastIndices: eastIndices,
|
northIndices: northIndices,
|
westSkirtHeight: skirtHeight,
|
southSkirtHeight: skirtHeight,
|
eastSkirtHeight: skirtHeight,
|
northSkirtHeight: skirtHeight,
|
childTileMask: provider.availability.computeChildMaskForTile(level, x, y),
|
waterMask: waterMaskBuffer,
|
credits: provider._tileCredits,
|
});
|
}
|
|
/**
|
* Requests the geometry for a given tile. This function should not be called before
|
* {@link CesiumTerrainProvider#ready} returns true. The result must include terrain data and
|
* may optionally include a water mask and an indication of which child tiles are available.
|
*
|
* @param {Number} x The X coordinate of the tile for which to request geometry.
|
* @param {Number} y The Y coordinate of the tile for which to request geometry.
|
* @param {Number} level The level of the tile for which to request geometry.
|
* @param {Request} [request] The request object. Intended for internal use only.
|
*
|
* @returns {Promise.<TerrainData>|undefined} A promise for the requested geometry. If this method
|
* returns undefined instead of a promise, it is an indication that too many requests are already
|
* pending and the request will be retried later.
|
*
|
* @exception {DeveloperError} This function must not be called before {@link CesiumTerrainProvider#ready}
|
* returns true.
|
*/
|
CesiumTerrainProvider.prototype.requestTileGeometry = function (
|
x,
|
y,
|
level,
|
request
|
) {
|
//>>includeStart('debug', pragmas.debug)
|
if (!this._ready) {
|
throw new DeveloperError(
|
"requestTileGeometry must not be called before the terrain provider is ready."
|
);
|
}
|
//>>includeEnd('debug');
|
|
var layers = this._layers;
|
var layerToUse;
|
var layerCount = layers.length;
|
|
if (layerCount === 1) {
|
// Optimized path for single layers
|
layerToUse = layers[0];
|
} else {
|
for (var i = 0; i < layerCount; ++i) {
|
var layer = layers[i];
|
if (
|
!defined(layer.availability) ||
|
layer.availability.isTileAvailable(level, x, y)
|
) {
|
layerToUse = layer;
|
break;
|
}
|
}
|
}
|
|
return requestTileGeometry(this, x, y, level, layerToUse, request);
|
};
|
|
function requestTileGeometry(provider, x, y, level, layerToUse, request) {
|
if (!defined(layerToUse)) {
|
return when.reject(new RuntimeError("Terrain tile doesn't exist"));
|
}
|
|
var urlTemplates = layerToUse.tileUrlTemplates;
|
if (urlTemplates.length === 0) {
|
return undefined;
|
}
|
|
// The TileMapService scheme counts from the bottom left
|
var terrainY;
|
if (!provider._scheme || provider._scheme === "tms") {
|
var yTiles = provider._tilingScheme.getNumberOfYTilesAtLevel(level);
|
terrainY = yTiles - y - 1;
|
} else {
|
terrainY = y;
|
}
|
|
var extensionList = [];
|
if (provider._requestVertexNormals && layerToUse.hasVertexNormals) {
|
extensionList.push(
|
layerToUse.littleEndianExtensionSize
|
? "octvertexnormals"
|
: "vertexnormals"
|
);
|
}
|
if (provider._requestWaterMask && layerToUse.hasWaterMask) {
|
extensionList.push("watermask");
|
}
|
if (provider._requestMetadata && layerToUse.hasMetadata) {
|
extensionList.push("metadata");
|
}
|
|
var headers;
|
var query;
|
var url = urlTemplates[(x + terrainY + level) % urlTemplates.length];
|
|
var resource = layerToUse.resource;
|
if (
|
defined(resource._ionEndpoint) &&
|
!defined(resource._ionEndpoint.externalType)
|
) {
|
// ion uses query paremeters to request extensions
|
if (extensionList.length !== 0) {
|
query = { extensions: extensionList.join("-") };
|
}
|
headers = getRequestHeader(undefined);
|
} else {
|
//All other terrain servers
|
headers = getRequestHeader(extensionList);
|
}
|
|
var promise = resource
|
.getDerivedResource({
|
url: url,
|
templateValues: {
|
version: layerToUse.version,
|
z: level,
|
x: x,
|
y: terrainY,
|
},
|
queryParameters: query,
|
headers: headers,
|
request: request,
|
})
|
.fetchArrayBuffer();
|
|
if (!defined(promise)) {
|
return undefined;
|
}
|
|
return promise.then(function (buffer) {
|
if (defined(provider._heightmapStructure)) {
|
return createHeightmapTerrainData(provider, buffer, level, x, y);
|
}
|
return createQuantizedMeshTerrainData(
|
provider,
|
buffer,
|
level,
|
x,
|
y,
|
layerToUse
|
);
|
});
|
}
|
|
Object.defineProperties(CesiumTerrainProvider.prototype, {
|
/**
|
* Gets an event that is raised when the terrain provider encounters an asynchronous error. By subscribing
|
* to the event, you will be notified of the error and can potentially recover from it. Event listeners
|
* are passed an instance of {@link TileProviderError}.
|
* @memberof CesiumTerrainProvider.prototype
|
* @type {Event}
|
* @readonly
|
*/
|
errorEvent: {
|
get: function () {
|
return this._errorEvent;
|
},
|
},
|
|
/**
|
* Gets the credit to display when this terrain provider is active. Typically this is used to credit
|
* the source of the terrain. This function should not be called before {@link CesiumTerrainProvider#ready} returns true.
|
* @memberof CesiumTerrainProvider.prototype
|
* @type {Credit}
|
* @readonly
|
*/
|
credit: {
|
get: function () {
|
//>>includeStart('debug', pragmas.debug)
|
if (!this._ready) {
|
throw new DeveloperError(
|
"credit must not be called before the terrain provider is ready."
|
);
|
}
|
//>>includeEnd('debug');
|
|
return this._credit;
|
},
|
},
|
|
/**
|
* Gets the tiling scheme used by this provider. This function should
|
* not be called before {@link CesiumTerrainProvider#ready} returns true.
|
* @memberof CesiumTerrainProvider.prototype
|
* @type {GeographicTilingScheme}
|
* @readonly
|
*/
|
tilingScheme: {
|
get: function () {
|
//>>includeStart('debug', pragmas.debug)
|
if (!this._ready) {
|
throw new DeveloperError(
|
"tilingScheme must not be called before the terrain provider is ready."
|
);
|
}
|
//>>includeEnd('debug');
|
|
return this._tilingScheme;
|
},
|
},
|
|
/**
|
* Gets a value indicating whether or not the provider is ready for use.
|
* @memberof CesiumTerrainProvider.prototype
|
* @type {Boolean}
|
* @readonly
|
*/
|
ready: {
|
get: function () {
|
return this._ready;
|
},
|
},
|
|
/**
|
* Gets a promise that resolves to true when the provider is ready for use.
|
* @memberof CesiumTerrainProvider.prototype
|
* @type {Promise.<Boolean>}
|
* @readonly
|
*/
|
readyPromise: {
|
get: function () {
|
return this._readyPromise.promise;
|
},
|
},
|
|
/**
|
* Gets a value indicating whether or not the provider includes a water mask. The water mask
|
* indicates which areas of the globe are water rather than land, so they can be rendered
|
* as a reflective surface with animated waves. This function should not be
|
* called before {@link CesiumTerrainProvider#ready} returns true.
|
* @memberof CesiumTerrainProvider.prototype
|
* @type {Boolean}
|
* @readonly
|
* @exception {DeveloperError} This property must not be called before {@link CesiumTerrainProvider#ready}
|
*/
|
hasWaterMask: {
|
get: function () {
|
//>>includeStart('debug', pragmas.debug)
|
if (!this._ready) {
|
throw new DeveloperError(
|
"hasWaterMask must not be called before the terrain provider is ready."
|
);
|
}
|
//>>includeEnd('debug');
|
|
return this._hasWaterMask && this._requestWaterMask;
|
},
|
},
|
|
/**
|
* Gets a value indicating whether or not the requested tiles include vertex normals.
|
* This function should not be called before {@link CesiumTerrainProvider#ready} returns true.
|
* @memberof CesiumTerrainProvider.prototype
|
* @type {Boolean}
|
* @readonly
|
* @exception {DeveloperError} This property must not be called before {@link CesiumTerrainProvider#ready}
|
*/
|
hasVertexNormals: {
|
get: function () {
|
//>>includeStart('debug', pragmas.debug)
|
if (!this._ready) {
|
throw new DeveloperError(
|
"hasVertexNormals must not be called before the terrain provider is ready."
|
);
|
}
|
//>>includeEnd('debug');
|
|
// returns true if we can request vertex normals from the server
|
return this._hasVertexNormals && this._requestVertexNormals;
|
},
|
},
|
|
/**
|
* Gets a value indicating whether or not the requested tiles include metadata.
|
* This function should not be called before {@link CesiumTerrainProvider#ready} returns true.
|
* @memberof CesiumTerrainProvider.prototype
|
* @type {Boolean}
|
* @readonly
|
* @exception {DeveloperError} This property must not be called before {@link CesiumTerrainProvider#ready}
|
*/
|
hasMetadata: {
|
get: function () {
|
//>>includeStart('debug', pragmas.debug)
|
if (!this._ready) {
|
throw new DeveloperError(
|
"hasMetadata must not be called before the terrain provider is ready."
|
);
|
}
|
//>>includeEnd('debug');
|
|
// returns true if we can request metadata from the server
|
return this._hasMetadata && this._requestMetadata;
|
},
|
},
|
|
/**
|
* Boolean flag that indicates if the client should request vertex normals from the server.
|
* Vertex normals data is appended to the standard tile mesh data only if the client requests the vertex normals and
|
* if the server provides vertex normals.
|
* @memberof CesiumTerrainProvider.prototype
|
* @type {Boolean}
|
* @readonly
|
*/
|
requestVertexNormals: {
|
get: function () {
|
return this._requestVertexNormals;
|
},
|
},
|
|
/**
|
* Boolean flag that indicates if the client should request a watermask from the server.
|
* Watermask data is appended to the standard tile mesh data only if the client requests the watermask and
|
* if the server provides a watermask.
|
* @memberof CesiumTerrainProvider.prototype
|
* @type {Boolean}
|
* @readonly
|
*/
|
requestWaterMask: {
|
get: function () {
|
return this._requestWaterMask;
|
},
|
},
|
|
/**
|
* Boolean flag that indicates if the client should request metadata from the server.
|
* Metadata is appended to the standard tile mesh data only if the client requests the metadata and
|
* if the server provides a metadata.
|
* @memberof CesiumTerrainProvider.prototype
|
* @type {Boolean}
|
* @readonly
|
*/
|
requestMetadata: {
|
get: function () {
|
return this._requestMetadata;
|
},
|
},
|
|
/**
|
* Gets an object that can be used to determine availability of terrain from this provider, such as
|
* at points and in rectangles. This function should not be called before
|
* {@link CesiumTerrainProvider#ready} returns true. This property may be undefined if availability
|
* information is not available. Note that this reflects tiles that are known to be available currently.
|
* Additional tiles may be discovered to be available in the future, e.g. if availability information
|
* exists deeper in the tree rather than it all being discoverable at the root. However, a tile that
|
* is available now will not become unavailable in the future.
|
* @memberof CesiumTerrainProvider.prototype
|
* @type {TileAvailability}
|
* @readonly
|
*/
|
availability: {
|
get: function () {
|
//>>includeStart('debug', pragmas.debug)
|
if (!this._ready) {
|
throw new DeveloperError(
|
"availability must not be called before the terrain provider is ready."
|
);
|
}
|
//>>includeEnd('debug');
|
return this._availability;
|
},
|
},
|
});
|
|
/**
|
* Gets the maximum geometric error allowed in a tile at a given level.
|
*
|
* @param {Number} level The tile level for which to get the maximum geometric error.
|
* @returns {Number} The maximum geometric error.
|
*/
|
CesiumTerrainProvider.prototype.getLevelMaximumGeometricError = function (
|
level
|
) {
|
return this._levelZeroMaximumGeometricError / (1 << level);
|
};
|
|
/**
|
* Determines whether data for a tile is available to be loaded.
|
*
|
* @param {Number} x The X coordinate of the tile for which to request geometry.
|
* @param {Number} y The Y coordinate of the tile for which to request geometry.
|
* @param {Number} level The level of the tile for which to request geometry.
|
* @returns {Boolean|undefined} Undefined if not supported or availability is unknown, otherwise true or false.
|
*/
|
CesiumTerrainProvider.prototype.getTileDataAvailable = function (x, y, level) {
|
if (!defined(this._availability)) {
|
return undefined;
|
}
|
if (level > this._availability._maximumLevel) {
|
return false;
|
}
|
|
if (this._availability.isTileAvailable(level, x, y)) {
|
// If the tile is listed as available, then we are done
|
return true;
|
}
|
if (!this._hasMetadata) {
|
// If we don't have any layers with the metadata extension then we don't have this tile
|
return false;
|
}
|
|
var layers = this._layers;
|
var count = layers.length;
|
for (var i = 0; i < count; ++i) {
|
var layerResult = checkLayer(this, x, y, level, layers[i], i === 0);
|
if (layerResult.result) {
|
// There is a layer that may or may not have the tile
|
return undefined;
|
}
|
}
|
|
return false;
|
};
|
|
/**
|
* Makes sure we load availability data for a tile
|
*
|
* @param {Number} x The X coordinate of the tile for which to request geometry.
|
* @param {Number} y The Y coordinate of the tile for which to request geometry.
|
* @param {Number} level The level of the tile for which to request geometry.
|
* @returns {undefined|Promise<void>} Undefined if nothing need to be loaded or a Promise that resolves when all required tiles are loaded
|
*/
|
CesiumTerrainProvider.prototype.loadTileDataAvailability = function (
|
x,
|
y,
|
level
|
) {
|
if (
|
!defined(this._availability) ||
|
level > this._availability._maximumLevel ||
|
this._availability.isTileAvailable(level, x, y) ||
|
!this._hasMetadata
|
) {
|
// We know the tile is either available or not available so nothing to wait on
|
return undefined;
|
}
|
|
var layers = this._layers;
|
var count = layers.length;
|
for (var i = 0; i < count; ++i) {
|
var layerResult = checkLayer(this, x, y, level, layers[i], i === 0);
|
if (defined(layerResult.promise)) {
|
return layerResult.promise;
|
}
|
}
|
};
|
|
function getAvailabilityTile(layer, x, y, level) {
|
if (level === 0) {
|
return;
|
}
|
|
var availabilityLevels = layer.availabilityLevels;
|
var parentLevel =
|
level % availabilityLevels === 0
|
? level - availabilityLevels
|
: ((level / availabilityLevels) | 0) * availabilityLevels;
|
var divisor = 1 << (level - parentLevel);
|
var parentX = (x / divisor) | 0;
|
var parentY = (y / divisor) | 0;
|
|
return {
|
level: parentLevel,
|
x: parentX,
|
y: parentY,
|
};
|
}
|
|
function checkLayer(provider, x, y, level, layer, topLayer) {
|
if (!defined(layer.availabilityLevels)) {
|
// It's definitely not in this layer
|
return {
|
result: false,
|
};
|
}
|
|
var cacheKey;
|
var deleteFromCache = function () {
|
delete layer.availabilityPromiseCache[cacheKey];
|
};
|
var availabilityTilesLoaded = layer.availabilityTilesLoaded;
|
var availability = layer.availability;
|
|
var tile = getAvailabilityTile(layer, x, y, level);
|
while (defined(tile)) {
|
if (
|
availability.isTileAvailable(tile.level, tile.x, tile.y) &&
|
!availabilityTilesLoaded.isTileAvailable(tile.level, tile.x, tile.y)
|
) {
|
var requestPromise;
|
if (!topLayer) {
|
cacheKey = tile.level + "-" + tile.x + "-" + tile.y;
|
requestPromise = layer.availabilityPromiseCache[cacheKey];
|
if (!defined(requestPromise)) {
|
// For cutout terrain, if this isn't the top layer the availability tiles
|
// may never get loaded, so request it here.
|
var request = new Request({
|
throttle: false,
|
throttleByServer: true,
|
type: RequestType.TERRAIN,
|
});
|
requestPromise = requestTileGeometry(
|
provider,
|
tile.x,
|
tile.y,
|
tile.level,
|
layer,
|
request
|
);
|
if (defined(requestPromise)) {
|
layer.availabilityPromiseCache[cacheKey] = requestPromise;
|
requestPromise.then(deleteFromCache);
|
}
|
}
|
}
|
|
// The availability tile is available, but not loaded, so there
|
// is still a chance that it may become available at some point
|
return {
|
result: true,
|
promise: requestPromise,
|
};
|
}
|
|
tile = getAvailabilityTile(layer, tile.x, tile.y, tile.level);
|
}
|
|
return {
|
result: false,
|
};
|
}
|
|
// Used for testing
|
CesiumTerrainProvider._getAvailabilityTile = getAvailabilityTile;
|
export default CesiumTerrainProvider;
|