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| /**
| * A built-in GLSL floating-point constant for <code>1/pi</code>.
| *
| * @alias czm_oneOverPi
| * @glslConstant
| *
| * @see CesiumMath.ONE_OVER_PI
| *
| * @example
| * // GLSL declaration
| * const float czm_oneOverPi = ...;
| *
| * // Example
| * float pi = 1.0 / czm_oneOverPi;
| */
| const float czm_oneOverPi = 0.3183098861837907;
|
|