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| /**
| * A built-in GLSL floating-point constant for <code>1/2pi</code>.
| *
| * @alias czm_oneOverTwoPi
| * @glslConstant
| *
| * @see CesiumMath.ONE_OVER_TWO_PI
| *
| * @example
| * // GLSL declaration
| * const float czm_oneOverTwoPi = ...;
| *
| * // Example
| * float pi = 2.0 * czm_oneOverTwoPi;
| */
| const float czm_oneOverTwoPi = 0.15915494309189535;
|
|