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| /**
| * A built-in GLSL floating-point constant for <code>2pi</code>.
| *
| * @alias czm_twoPi
| * @glslConstant
| *
| * @see CesiumMath.TWO_PI
| *
| * @example
| * // GLSL declaration
| * const float czm_twoPi = ...;
| *
| * // Example
| * float pi = czm_twoPi / 2.0;
| */
| const float czm_twoPi = 6.283185307179586;
|
|