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| //This file is automatically rebuilt by the Cesium build process.
| export default "/**\n\
| * Parameters for {@link czm_pbrLighting}\n\
| *\n\
| * @name czm_material\n\
| * @glslStruct\n\
| *\n\
| * @property {vec3} diffuseColor the diffuse color of the material for the lambert term of the rendering equation\n\
| * @property {float} roughness a value from 0.0 to 1.0 that indicates how rough the surface of the material is.\n\
| * @property {vec3} f0 The reflectance of the material at normal incidence\n\
| */\n\
| struct czm_pbrParameters\n\
| {\n\
| vec3 diffuseColor;\n\
| float roughness;\n\
| vec3 f0;\n\
| };\n\
| ";
|
|