/**
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* Flags to enable experimental features in CesiumJS. Stability and performance
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* may not be optimal when these are enabled. Experimental features are subject
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* to change without Cesium's standard deprecation policy.
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* <p>
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* Experimental features must still uphold Cesium's quality standards. Here
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* are some guidelines:
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* </p>
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* <ul>
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* <li>Experimental features must have high unit test coverage like any other feature.</li>
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* <li>Experimental features are intended for large features where there is benefit of merging some of the code sooner (e.g. to avoid long-running staging branches)</li>
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* <li>Experimental flags should be short-lived. Make it clear in the PR what it would take to promote the feature to a regular feature.</li>
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* <li>To avoid cluttering the code, check the flag in as few places as possible. Ideally this would be a single place.</li>
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* </ul>
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*
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* @experimental This feature is using part of the 3D Tiles spec that is not final and is subject to change without Cesium's standard deprecation policy.
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*/
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var ExperimentalFeatures = {
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/**
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* Toggles the usage of the ModelExperimental class.
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*
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* @type {Boolean}
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*/
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enableModelExperimental: false,
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};
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export default ExperimentalFeatures;
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