import arrayFill from "../Core/arrayFill.js";
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import AttributeType from "./AttributeType.js";
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import Check from "../Core/Check.js";
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import clone from "../Core/clone.js";
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import combine from "../Core/combine.js";
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import ComponentDatatype from "../Core/ComponentDatatype.js";
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import defined from "../Core/defined.js";
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import defaultValue from "../Core/defaultValue.js";
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import DeveloperError from "../Core/DeveloperError.js";
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import getBinaryAccessor from "./getBinaryAccessor.js";
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import RuntimeError from "../Core/RuntimeError.js";
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/**
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* Object for handling the <code>3DTILES_batch_table_hierarchy</code> extension
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*
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* @param {Object} options Object with the following properties:
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* @param {Object} options.extension The <code>3DTILES_batch_table_hierarchy</code> extension object.
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* @param {Uint8Array} [options.binaryBody] The binary body of the batch table
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*
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* @alias BatchTableHierarchy
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* @constructor
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*
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* @private
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*/
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export default function BatchTableHierarchy(options) {
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this._classes = undefined;
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this._classIds = undefined;
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this._classIndexes = undefined;
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this._parentCounts = undefined;
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this._parentIndexes = undefined;
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this._parentIds = undefined;
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//>>includeStart('debug', pragmas.debug);
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Check.typeOf.object("options.extension", options.extension);
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//>>includeEnd('debug');
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initialize(this, options.extension, options.binaryBody);
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//>>includeStart('debug', pragmas.debug);
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validateHierarchy(this);
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//>>includeEnd('debug');
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}
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/**
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* Parse the batch table hierarchy from the
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* <code>3DTILES_batch_table_hierarchy</code> extension.
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*
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* @param {BatchTableHierarchy} hierarchy The hierarchy instance
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* @param {Object} hierarchyJson The JSON of the extension
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* @param {Uint8Array} [binaryBody] The binary body of the batch table for accessing binary properties
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* @private
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*/
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function initialize(hierarchy, hierarchyJson, binaryBody) {
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var i;
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var classId;
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var binaryAccessor;
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var instancesLength = hierarchyJson.instancesLength;
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var classes = hierarchyJson.classes;
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var classIds = hierarchyJson.classIds;
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var parentCounts = hierarchyJson.parentCounts;
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var parentIds = hierarchyJson.parentIds;
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var parentIdsLength = instancesLength;
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if (defined(classIds.byteOffset)) {
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classIds.componentType = defaultValue(
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classIds.componentType,
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ComponentDatatype.UNSIGNED_SHORT
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);
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classIds.type = AttributeType.SCALAR;
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binaryAccessor = getBinaryAccessor(classIds);
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classIds = binaryAccessor.createArrayBufferView(
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binaryBody.buffer,
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binaryBody.byteOffset + classIds.byteOffset,
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instancesLength
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);
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}
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var parentIndexes;
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if (defined(parentCounts)) {
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if (defined(parentCounts.byteOffset)) {
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parentCounts.componentType = defaultValue(
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parentCounts.componentType,
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ComponentDatatype.UNSIGNED_SHORT
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);
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parentCounts.type = AttributeType.SCALAR;
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binaryAccessor = getBinaryAccessor(parentCounts);
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parentCounts = binaryAccessor.createArrayBufferView(
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binaryBody.buffer,
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binaryBody.byteOffset + parentCounts.byteOffset,
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instancesLength
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);
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}
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parentIndexes = new Uint16Array(instancesLength);
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parentIdsLength = 0;
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for (i = 0; i < instancesLength; ++i) {
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parentIndexes[i] = parentIdsLength;
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parentIdsLength += parentCounts[i];
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}
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}
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if (defined(parentIds) && defined(parentIds.byteOffset)) {
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parentIds.componentType = defaultValue(
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parentIds.componentType,
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ComponentDatatype.UNSIGNED_SHORT
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);
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parentIds.type = AttributeType.SCALAR;
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binaryAccessor = getBinaryAccessor(parentIds);
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parentIds = binaryAccessor.createArrayBufferView(
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binaryBody.buffer,
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binaryBody.byteOffset + parentIds.byteOffset,
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parentIdsLength
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);
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}
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var classesLength = classes.length;
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for (i = 0; i < classesLength; ++i) {
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var classInstancesLength = classes[i].length;
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var properties = classes[i].instances;
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var binaryProperties = getBinaryProperties(
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classInstancesLength,
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properties,
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binaryBody
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);
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classes[i].instances = combine(binaryProperties, properties);
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}
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var classCounts = arrayFill(new Array(classesLength), 0);
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var classIndexes = new Uint16Array(instancesLength);
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for (i = 0; i < instancesLength; ++i) {
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classId = classIds[i];
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classIndexes[i] = classCounts[classId];
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++classCounts[classId];
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}
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hierarchy._classes = classes;
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hierarchy._classIds = classIds;
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hierarchy._classIndexes = classIndexes;
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hierarchy._parentCounts = parentCounts;
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hierarchy._parentIndexes = parentIndexes;
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hierarchy._parentIds = parentIds;
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}
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function getBinaryProperties(featuresLength, properties, binaryBody) {
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var binaryProperties;
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for (var name in properties) {
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if (properties.hasOwnProperty(name)) {
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var property = properties[name];
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var byteOffset = property.byteOffset;
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if (defined(byteOffset)) {
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// This is a binary property
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var componentType = property.componentType;
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var type = property.type;
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if (!defined(componentType)) {
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throw new RuntimeError("componentType is required.");
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}
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if (!defined(type)) {
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throw new RuntimeError("type is required.");
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}
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if (!defined(binaryBody)) {
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throw new RuntimeError(
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"Property " + name + " requires a batch table binary."
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);
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}
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var binaryAccessor = getBinaryAccessor(property);
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var componentCount = binaryAccessor.componentsPerAttribute;
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var classType = binaryAccessor.classType;
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var typedArray = binaryAccessor.createArrayBufferView(
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binaryBody.buffer,
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binaryBody.byteOffset + byteOffset,
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featuresLength
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);
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if (!defined(binaryProperties)) {
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binaryProperties = {};
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}
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// Store any information needed to access the binary data, including the typed array,
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// componentCount (e.g. a VEC4 would be 4), and the type used to pack and unpack (e.g. Cartesian4).
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binaryProperties[name] = {
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typedArray: typedArray,
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componentCount: componentCount,
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type: classType,
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};
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}
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}
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}
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return binaryProperties;
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}
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//>>includeStart('debug', pragmas.debug);
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var scratchValidateStack = [];
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function validateHierarchy(hierarchy) {
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var stack = scratchValidateStack;
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stack.length = 0;
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var classIds = hierarchy._classIds;
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var instancesLength = classIds.length;
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for (var i = 0; i < instancesLength; ++i) {
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validateInstance(hierarchy, i, stack);
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}
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}
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function validateInstance(hierarchy, instanceIndex, stack) {
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var parentCounts = hierarchy._parentCounts;
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var parentIds = hierarchy._parentIds;
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var parentIndexes = hierarchy._parentIndexes;
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var classIds = hierarchy._classIds;
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var instancesLength = classIds.length;
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if (!defined(parentIds)) {
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// No need to validate if there are no parents
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return;
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}
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if (instanceIndex >= instancesLength) {
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throw new DeveloperError(
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"Parent index " +
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instanceIndex +
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" exceeds the total number of instances: " +
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instancesLength
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);
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}
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if (stack.indexOf(instanceIndex) > -1) {
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throw new DeveloperError(
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"Circular dependency detected in the batch table hierarchy."
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);
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}
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stack.push(instanceIndex);
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var parentCount = defined(parentCounts) ? parentCounts[instanceIndex] : 1;
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var parentIndex = defined(parentCounts)
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? parentIndexes[instanceIndex]
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: instanceIndex;
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for (var i = 0; i < parentCount; ++i) {
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var parentId = parentIds[parentIndex + i];
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// Stop the traversal when the instance has no parent (its parentId equals itself), else continue the traversal.
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if (parentId !== instanceIndex) {
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validateInstance(hierarchy, parentId, stack);
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}
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}
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stack.pop(instanceIndex);
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}
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//>>includeEnd('debug');
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// The size of this array equals the maximum instance count among all loaded tiles, which has the potential to be large.
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var scratchVisited = [];
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var scratchStack = [];
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var marker = 0;
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function traverseHierarchyMultipleParents(
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hierarchy,
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instanceIndex,
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endConditionCallback
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) {
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var classIds = hierarchy._classIds;
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var parentCounts = hierarchy._parentCounts;
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var parentIds = hierarchy._parentIds;
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var parentIndexes = hierarchy._parentIndexes;
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var instancesLength = classIds.length;
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// Ignore instances that have already been visited. This occurs in diamond inheritance situations.
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// Use a marker value to indicate that an instance has been visited, which increments with each run.
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// This is more efficient than clearing the visited array every time.
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var visited = scratchVisited;
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visited.length = Math.max(visited.length, instancesLength);
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var visitedMarker = ++marker;
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var stack = scratchStack;
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stack.length = 0;
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stack.push(instanceIndex);
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while (stack.length > 0) {
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instanceIndex = stack.pop();
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if (visited[instanceIndex] === visitedMarker) {
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// This instance has already been visited, stop traversal
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continue;
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}
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visited[instanceIndex] = visitedMarker;
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var result = endConditionCallback(hierarchy, instanceIndex);
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if (defined(result)) {
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// The end condition was met, stop the traversal and return the result
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return result;
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}
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var parentCount = parentCounts[instanceIndex];
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var parentIndex = parentIndexes[instanceIndex];
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for (var i = 0; i < parentCount; ++i) {
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var parentId = parentIds[parentIndex + i];
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// Stop the traversal when the instance has no parent (its parentId equals itself)
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// else add the parent to the stack to continue the traversal.
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if (parentId !== instanceIndex) {
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stack.push(parentId);
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}
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}
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}
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}
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function traverseHierarchySingleParent(
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hierarchy,
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instanceIndex,
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endConditionCallback
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) {
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var hasParent = true;
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while (hasParent) {
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var result = endConditionCallback(hierarchy, instanceIndex);
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if (defined(result)) {
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// The end condition was met, stop the traversal and return the result
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return result;
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}
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var parentId = hierarchy._parentIds[instanceIndex];
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hasParent = parentId !== instanceIndex;
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instanceIndex = parentId;
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}
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}
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function traverseHierarchy(hierarchy, instanceIndex, endConditionCallback) {
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// Traverse over the hierarchy and process each instance with the endConditionCallback.
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// When the endConditionCallback returns a value, the traversal stops and that value is returned.
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var parentCounts = hierarchy._parentCounts;
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var parentIds = hierarchy._parentIds;
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if (!defined(parentIds)) {
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return endConditionCallback(hierarchy, instanceIndex);
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} else if (defined(parentCounts)) {
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return traverseHierarchyMultipleParents(
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hierarchy,
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instanceIndex,
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endConditionCallback
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);
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}
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return traverseHierarchySingleParent(
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hierarchy,
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instanceIndex,
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endConditionCallback
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);
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}
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/**
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* Returns whether the feature has this property.
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*
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* @param {Number} batchId the batch ID of the feature
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* @param {String} propertyId The case-sensitive ID of the property.
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* @returns {Boolean} Whether the feature has this property.
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* @private
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*/
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BatchTableHierarchy.prototype.hasProperty = function (batchId, propertyId) {
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var result = traverseHierarchy(this, batchId, function (
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hierarchy,
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instanceIndex
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) {
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var classId = hierarchy._classIds[instanceIndex];
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var instances = hierarchy._classes[classId].instances;
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if (defined(instances[propertyId])) {
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return true;
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}
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});
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return defined(result);
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};
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/**
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* Returns whether any feature has this property.
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*
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* @param {String} propertyId The case-sensitive ID of the property.
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* @returns {Boolean} Whether any feature has this property.
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* @private
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*/
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BatchTableHierarchy.prototype.propertyExists = function (propertyId) {
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var classes = this._classes;
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var classesLength = classes.length;
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for (var i = 0; i < classesLength; ++i) {
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var instances = classes[i].instances;
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if (defined(instances[propertyId])) {
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return true;
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}
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}
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return false;
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};
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/**
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* Returns an array of property IDs.
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*
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* @param {Number} batchId the batch ID of the feature
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* @param {Number} index The index of the entity.
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* @param {String[]} [results] An array into which to store the results.
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* @returns {String[]} The property IDs.
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* @private
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*/
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BatchTableHierarchy.prototype.getPropertyIds = function (batchId, results) {
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results = defined(results) ? results : [];
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results.length = 0;
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traverseHierarchy(this, batchId, function (hierarchy, instanceIndex) {
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var classId = hierarchy._classIds[instanceIndex];
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var instances = hierarchy._classes[classId].instances;
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for (var name in instances) {
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if (instances.hasOwnProperty(name)) {
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if (results.indexOf(name) === -1) {
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results.push(name);
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}
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}
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}
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});
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return results;
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};
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/**
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* Returns a copy of the value of the property with the given ID.
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*
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* @param {Number} batchId the batch ID of the feature
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* @param {String} propertyId The case-sensitive ID of the property.
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* @returns {*} The value of the property or <code>undefined</code> if the feature does not have this property.
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* @private
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*/
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BatchTableHierarchy.prototype.getProperty = function (batchId, propertyId) {
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return traverseHierarchy(this, batchId, function (hierarchy, instanceIndex) {
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var classId = hierarchy._classIds[instanceIndex];
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var instanceClass = hierarchy._classes[classId];
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var indexInClass = hierarchy._classIndexes[instanceIndex];
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var propertyValues = instanceClass.instances[propertyId];
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if (defined(propertyValues)) {
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if (defined(propertyValues.typedArray)) {
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return getBinaryProperty(propertyValues, indexInClass);
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}
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return clone(propertyValues[indexInClass], true);
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}
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});
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};
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function getBinaryProperty(binaryProperty, index) {
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var typedArray = binaryProperty.typedArray;
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var componentCount = binaryProperty.componentCount;
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if (componentCount === 1) {
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return typedArray[index];
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}
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return binaryProperty.type.unpack(typedArray, index * componentCount);
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}
|
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/**
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* Sets the value of the property with the given ID. Only properties of the
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* instance may be set; parent properties may not be set.
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*
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* @param {Number} batchId The batchId of the feature
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* @param {String} propertyId The case-sensitive ID of the property.
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* @param {*} value The value of the property that will be copied.
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* @returns {Boolean} <code>true</code> if the property was set, <code>false</code> otherwise.
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*
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* @exception {DeveloperError} when setting an inherited property
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* @private
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*/
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BatchTableHierarchy.prototype.setProperty = function (
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batchId,
|
propertyId,
|
value
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) {
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var result = traverseHierarchy(this, batchId, function (
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hierarchy,
|
instanceIndex
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) {
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var classId = hierarchy._classIds[instanceIndex];
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var instanceClass = hierarchy._classes[classId];
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var indexInClass = hierarchy._classIndexes[instanceIndex];
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var propertyValues = instanceClass.instances[propertyId];
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if (defined(propertyValues)) {
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//>>includeStart('debug', pragmas.debug);
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if (instanceIndex !== batchId) {
|
throw new DeveloperError(
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'Inherited property "' + propertyId + '" is read-only.'
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);
|
}
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//>>includeEnd('debug');
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if (defined(propertyValues.typedArray)) {
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setBinaryProperty(propertyValues, indexInClass, value);
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} else {
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propertyValues[indexInClass] = clone(value, true);
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}
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return true;
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}
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});
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return defined(result);
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};
|
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function setBinaryProperty(binaryProperty, index, value) {
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var typedArray = binaryProperty.typedArray;
|
var componentCount = binaryProperty.componentCount;
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if (componentCount === 1) {
|
typedArray[index] = value;
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} else {
|
binaryProperty.type.pack(value, typedArray, index * componentCount);
|
}
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}
|
|
/**
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* Check if a feature belongs to a class with the given name
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*
|
* @param {Number} batchId The batch ID of the feature
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* @param {String} className The name of the class
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* @return {Boolean} <code>true</code> if the feature belongs to the class given by className, or <code>false</code> otherwise
|
* @private
|
*/
|
BatchTableHierarchy.prototype.isClass = function (batchId, className) {
|
// PERFORMANCE_IDEA : cache results in the ancestor classes to speed up this check if this area becomes a hotspot
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// PERFORMANCE_IDEA : treat class names as integers for faster comparisons
|
var result = traverseHierarchy(this, batchId, function (
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hierarchy,
|
instanceIndex
|
) {
|
var classId = hierarchy._classIds[instanceIndex];
|
var instanceClass = hierarchy._classes[classId];
|
if (instanceClass.name === className) {
|
return true;
|
}
|
});
|
return defined(result);
|
};
|
|
/**
|
* Get the name of the class a given feature belongs to
|
*
|
* @param {Number} batchId The batch ID of the feature
|
* @return {String} The name of the class this feature belongs to
|
*/
|
BatchTableHierarchy.prototype.getClassName = function (batchId) {
|
var classId = this._classIds[batchId];
|
var instanceClass = this._classes[classId];
|
return instanceClass.name;
|
};
|