import ForEach from "./ForEach.js";
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import forEachTextureInMaterial from "./forEachTextureInMaterial.js";
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import usesExtension from "./usesExtension.js";
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import defaultValue from "../../Core/defaultValue.js";
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import defined from "../../Core/defined.js";
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const allElementTypes = [
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"mesh",
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"node",
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"material",
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"accessor",
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"bufferView",
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"buffer",
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"texture",
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"sampler",
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"image",
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];
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/**
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* Removes unused elements from gltf.
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*
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* @param {Object} gltf A javascript object containing a glTF asset.
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* @param {String[]} [elementTypes=['mesh', 'node', 'material', 'accessor', 'bufferView', 'buffer']] Element types to be removed. Needs to be a subset of ['mesh', 'node', 'material', 'accessor', 'bufferView', 'buffer'], other items will be ignored.
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*
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* @private
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*/
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function removeUnusedElements(gltf, elementTypes) {
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elementTypes = defaultValue(elementTypes, allElementTypes);
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allElementTypes.forEach(function (type) {
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if (elementTypes.indexOf(type) > -1) {
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removeUnusedElementsByType(gltf, type);
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}
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});
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return gltf;
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}
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const TypeToGltfElementName = {
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accessor: "accessors",
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buffer: "buffers",
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bufferView: "bufferViews",
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image: "images",
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node: "nodes",
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material: "materials",
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mesh: "meshes",
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sampler: "samplers",
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texture: "textures",
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};
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function removeUnusedElementsByType(gltf, type) {
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const name = TypeToGltfElementName[type];
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const arrayOfObjects = gltf[name];
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if (defined(arrayOfObjects)) {
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let removed = 0;
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const usedIds = getListOfElementsIdsInUse[type](gltf);
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const length = arrayOfObjects.length;
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for (let i = 0; i < length; ++i) {
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if (!usedIds[i]) {
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Remove[type](gltf, i - removed);
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removed++;
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}
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}
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}
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}
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/**
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* Contains functions for removing elements from a glTF hierarchy.
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* Since top-level glTF elements are arrays, when something is removed, referring
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* indices need to be updated.
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* @constructor
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*
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* @private
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*/
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function Remove() {}
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Remove.accessor = function (gltf, accessorId) {
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const accessors = gltf.accessors;
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accessors.splice(accessorId, 1);
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ForEach.mesh(gltf, function (mesh) {
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ForEach.meshPrimitive(mesh, function (primitive) {
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// Update accessor ids for the primitives.
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ForEach.meshPrimitiveAttribute(
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primitive,
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function (attributeAccessorId, semantic) {
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if (attributeAccessorId > accessorId) {
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primitive.attributes[semantic]--;
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}
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}
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);
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// Update accessor ids for the targets.
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ForEach.meshPrimitiveTarget(primitive, function (target) {
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ForEach.meshPrimitiveTargetAttribute(
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target,
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function (attributeAccessorId, semantic) {
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if (attributeAccessorId > accessorId) {
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target[semantic]--;
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}
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}
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);
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});
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const indices = primitive.indices;
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if (defined(indices) && indices > accessorId) {
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primitive.indices--;
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}
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});
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});
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ForEach.skin(gltf, function (skin) {
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if (
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defined(skin.inverseBindMatrices) &&
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skin.inverseBindMatrices > accessorId
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) {
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skin.inverseBindMatrices--;
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}
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});
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ForEach.animation(gltf, function (animation) {
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ForEach.animationSampler(animation, function (sampler) {
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if (defined(sampler.input) && sampler.input > accessorId) {
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sampler.input--;
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}
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if (defined(sampler.output) && sampler.output > accessorId) {
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sampler.output--;
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}
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});
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});
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};
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Remove.buffer = function (gltf, bufferId) {
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const buffers = gltf.buffers;
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buffers.splice(bufferId, 1);
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ForEach.bufferView(gltf, function (bufferView) {
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if (defined(bufferView.buffer) && bufferView.buffer > bufferId) {
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bufferView.buffer--;
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}
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if (
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defined(bufferView.extensions) &&
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defined(bufferView.extensions.EXT_meshopt_compression)
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) {
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bufferView.extensions.EXT_meshopt_compression.buffer--;
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}
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});
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};
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Remove.bufferView = function (gltf, bufferViewId) {
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const bufferViews = gltf.bufferViews;
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bufferViews.splice(bufferViewId, 1);
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ForEach.accessor(gltf, function (accessor) {
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if (defined(accessor.bufferView) && accessor.bufferView > bufferViewId) {
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accessor.bufferView--;
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}
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});
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ForEach.shader(gltf, function (shader) {
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if (defined(shader.bufferView) && shader.bufferView > bufferViewId) {
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shader.bufferView--;
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}
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});
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ForEach.image(gltf, function (image) {
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if (defined(image.bufferView) && image.bufferView > bufferViewId) {
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image.bufferView--;
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}
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});
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if (usesExtension(gltf, "KHR_draco_mesh_compression")) {
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ForEach.mesh(gltf, function (mesh) {
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ForEach.meshPrimitive(mesh, function (primitive) {
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if (
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defined(primitive.extensions) &&
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defined(primitive.extensions.KHR_draco_mesh_compression)
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) {
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if (
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primitive.extensions.KHR_draco_mesh_compression.bufferView >
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bufferViewId
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) {
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primitive.extensions.KHR_draco_mesh_compression.bufferView--;
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}
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}
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});
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});
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}
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if (usesExtension(gltf, "EXT_feature_metadata")) {
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const extension = gltf.extensions.EXT_feature_metadata;
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const featureTables = extension.featureTables;
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for (const featureTableId in featureTables) {
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if (featureTables.hasOwnProperty(featureTableId)) {
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const featureTable = featureTables[featureTableId];
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const properties = featureTable.properties;
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if (defined(properties)) {
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for (const propertyId in properties) {
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if (properties.hasOwnProperty(propertyId)) {
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const property = properties[propertyId];
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if (
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defined(property.bufferView) &&
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property.bufferView > bufferViewId
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) {
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property.bufferView--;
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}
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if (
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defined(property.arrayOffsetBufferView) &&
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property.arrayOffsetBufferView > bufferViewId
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) {
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property.arrayOffsetBufferView--;
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}
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if (
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defined(property.stringOffsetBufferView) &&
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property.stringOffsetBufferView > bufferViewId
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) {
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property.stringOffsetBufferView--;
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}
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}
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}
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}
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}
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}
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}
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};
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Remove.image = function (gltf, imageId) {
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const images = gltf.images;
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images.splice(imageId, 1);
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ForEach.texture(gltf, function (texture) {
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if (defined(texture.source)) {
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if (texture.source > imageId) {
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--texture.source;
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}
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}
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const ext = texture.extensions;
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if (
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defined(ext) &&
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defined(ext.EXT_texture_webp) &&
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ext.EXT_texture_webp.source > imageId
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) {
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--texture.extensions.EXT_texture_webp.source;
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} else if (
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defined(ext) &&
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defined(ext.KHR_texture_basisu) &&
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ext.KHR_texture_basisu.source > imageId
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) {
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--texture.extensions.KHR_texture_basisu.source;
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}
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});
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};
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Remove.mesh = function (gltf, meshId) {
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const meshes = gltf.meshes;
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meshes.splice(meshId, 1);
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ForEach.node(gltf, function (node) {
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if (defined(node.mesh)) {
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if (node.mesh > meshId) {
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node.mesh--;
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} else if (node.mesh === meshId) {
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// Remove reference to deleted mesh
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delete node.mesh;
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}
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}
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});
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};
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Remove.node = function (gltf, nodeId) {
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const nodes = gltf.nodes;
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nodes.splice(nodeId, 1);
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// Shift all node references
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ForEach.skin(gltf, function (skin) {
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if (defined(skin.skeleton) && skin.skeleton > nodeId) {
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skin.skeleton--;
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}
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skin.joints = skin.joints.map(function (x) {
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return x > nodeId ? x - 1 : x;
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});
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});
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ForEach.animation(gltf, function (animation) {
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ForEach.animationChannel(animation, function (channel) {
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if (
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defined(channel.target) &&
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defined(channel.target.node) &&
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channel.target.node > nodeId
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) {
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channel.target.node--;
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}
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});
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});
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ForEach.technique(gltf, function (technique) {
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ForEach.techniqueUniform(technique, function (uniform) {
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if (defined(uniform.node) && uniform.node > nodeId) {
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uniform.node--;
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}
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});
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});
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ForEach.node(gltf, function (node) {
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if (!defined(node.children)) {
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return;
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}
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node.children = node.children
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.filter(function (x) {
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return x !== nodeId; // Remove
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})
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.map(function (x) {
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return x > nodeId ? x - 1 : x; // Shift indices
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});
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});
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ForEach.scene(gltf, function (scene) {
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scene.nodes = scene.nodes
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.filter(function (x) {
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return x !== nodeId; // Remove
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})
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.map(function (x) {
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return x > nodeId ? x - 1 : x; // Shift indices
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});
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});
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};
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Remove.material = function (gltf, materialId) {
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const materials = gltf.materials;
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materials.splice(materialId, 1);
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// Shift other material ids
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ForEach.mesh(gltf, function (mesh) {
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ForEach.meshPrimitive(mesh, function (primitive) {
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if (defined(primitive.material) && primitive.material > materialId) {
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primitive.material--;
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}
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});
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});
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};
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Remove.sampler = function (gltf, samplerId) {
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const samplers = gltf.samplers;
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samplers.splice(samplerId, 1);
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ForEach.texture(gltf, function (texture) {
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if (defined(texture.sampler)) {
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if (texture.sampler > samplerId) {
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--texture.sampler;
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}
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}
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});
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};
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Remove.texture = function (gltf, textureId) {
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const textures = gltf.textures;
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textures.splice(textureId, 1);
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ForEach.material(gltf, function (material) {
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forEachTextureInMaterial(material, function (textureIndex, textureInfo) {
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if (textureInfo.index > textureId) {
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--textureInfo.index;
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}
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});
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});
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if (usesExtension(gltf, "EXT_feature_metadata")) {
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ForEach.mesh(gltf, function (mesh) {
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ForEach.meshPrimitive(mesh, function (primitive) {
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const extensions = primitive.extensions;
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if (defined(extensions) && defined(extensions.EXT_feature_metadata)) {
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const extension = extensions.EXT_feature_metadata;
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const featureIdTextures = extension.featureIdTextures;
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if (defined(featureIdTextures)) {
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const featureIdTexturesLength = featureIdTextures.length;
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for (let i = 0; i < featureIdTexturesLength; ++i) {
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const featureIdTexture = featureIdTextures[i];
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const textureInfo = featureIdTexture.featureIds.texture;
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if (textureInfo.index > textureId) {
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--textureInfo.index;
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}
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}
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}
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}
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});
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});
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const extension = gltf.extensions.EXT_feature_metadata;
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const featureTextures = extension.featureTextures;
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for (const featureTextureId in featureTextures) {
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if (featureTextures.hasOwnProperty(featureTextureId)) {
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const featureTexture = featureTextures[featureTextureId];
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const properties = featureTexture.properties;
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if (defined(properties)) {
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for (const propertyId in properties) {
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if (properties.hasOwnProperty(propertyId)) {
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const property = properties[propertyId];
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const textureInfo = property.texture;
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if (textureInfo.index > textureId) {
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--textureInfo.index;
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}
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}
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}
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}
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}
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}
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}
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};
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/**
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* Contains functions for getting a list of element ids in use by the glTF asset.
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* @constructor
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*
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* @private
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*/
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function getListOfElementsIdsInUse() {}
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getListOfElementsIdsInUse.accessor = function (gltf) {
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// Calculate accessor's that are currently in use.
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const usedAccessorIds = {};
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ForEach.mesh(gltf, function (mesh) {
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ForEach.meshPrimitive(mesh, function (primitive) {
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ForEach.meshPrimitiveAttribute(primitive, function (accessorId) {
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usedAccessorIds[accessorId] = true;
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});
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ForEach.meshPrimitiveTarget(primitive, function (target) {
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ForEach.meshPrimitiveTargetAttribute(target, function (accessorId) {
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usedAccessorIds[accessorId] = true;
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});
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});
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const indices = primitive.indices;
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if (defined(indices)) {
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usedAccessorIds[indices] = true;
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}
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});
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});
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ForEach.skin(gltf, function (skin) {
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if (defined(skin.inverseBindMatrices)) {
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usedAccessorIds[skin.inverseBindMatrices] = true;
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}
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});
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ForEach.animation(gltf, function (animation) {
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ForEach.animationSampler(animation, function (sampler) {
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if (defined(sampler.input)) {
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usedAccessorIds[sampler.input] = true;
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}
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if (defined(sampler.output)) {
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usedAccessorIds[sampler.output] = true;
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}
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});
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});
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if (usesExtension(gltf, "EXT_mesh_gpu_instancing")) {
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ForEach.node(gltf, function (node) {
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if (
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defined(node.extensions) &&
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defined(node.extensions.EXT_mesh_gpu_instancing)
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) {
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Object.keys(node.extensions.EXT_mesh_gpu_instancing.attributes).forEach(
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function (key) {
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const attributeAccessorId =
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node.extensions.EXT_mesh_gpu_instancing.attributes[key];
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usedAccessorIds[attributeAccessorId] = true;
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}
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);
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}
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});
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}
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return usedAccessorIds;
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};
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getListOfElementsIdsInUse.buffer = function (gltf) {
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// Calculate buffer's that are currently in use.
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const usedBufferIds = {};
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ForEach.bufferView(gltf, function (bufferView) {
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if (defined(bufferView.buffer)) {
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usedBufferIds[bufferView.buffer] = true;
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}
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if (
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defined(bufferView.extensions) &&
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defined(bufferView.extensions.EXT_meshopt_compression)
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) {
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usedBufferIds[
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bufferView.extensions.EXT_meshopt_compression.buffer
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] = true;
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}
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});
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return usedBufferIds;
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};
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getListOfElementsIdsInUse.bufferView = function (gltf) {
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// Calculate bufferView's that are currently in use.
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const usedBufferViewIds = {};
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ForEach.accessor(gltf, function (accessor) {
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if (defined(accessor.bufferView)) {
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usedBufferViewIds[accessor.bufferView] = true;
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}
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});
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ForEach.shader(gltf, function (shader) {
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if (defined(shader.bufferView)) {
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usedBufferViewIds[shader.bufferView] = true;
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}
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});
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ForEach.image(gltf, function (image) {
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if (defined(image.bufferView)) {
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usedBufferViewIds[image.bufferView] = true;
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}
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});
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if (usesExtension(gltf, "KHR_draco_mesh_compression")) {
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ForEach.mesh(gltf, function (mesh) {
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ForEach.meshPrimitive(mesh, function (primitive) {
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if (
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defined(primitive.extensions) &&
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defined(primitive.extensions.KHR_draco_mesh_compression)
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) {
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usedBufferViewIds[
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primitive.extensions.KHR_draco_mesh_compression.bufferView
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] = true;
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}
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});
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});
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}
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|
if (usesExtension(gltf, "EXT_feature_metadata")) {
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const extension = gltf.extensions.EXT_feature_metadata;
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const featureTables = extension.featureTables;
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for (const featureTableId in featureTables) {
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if (featureTables.hasOwnProperty(featureTableId)) {
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const featureTable = featureTables[featureTableId];
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const properties = featureTable.properties;
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if (defined(properties)) {
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for (const propertyId in properties) {
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if (properties.hasOwnProperty(propertyId)) {
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const property = properties[propertyId];
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if (defined(property.bufferView)) {
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usedBufferViewIds[property.bufferView] = true;
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}
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if (defined(property.arrayOffsetBufferView)) {
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usedBufferViewIds[property.arrayOffsetBufferView] = true;
|
}
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if (defined(property.stringOffsetBufferView)) {
|
usedBufferViewIds[property.stringOffsetBufferView] = true;
|
}
|
}
|
}
|
}
|
}
|
}
|
}
|
|
return usedBufferViewIds;
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};
|
|
getListOfElementsIdsInUse.image = function (gltf) {
|
const usedImageIds = {};
|
|
ForEach.texture(gltf, function (texture) {
|
if (defined(texture.source)) {
|
usedImageIds[texture.source] = true;
|
}
|
|
if (
|
defined(texture.extensions) &&
|
defined(texture.extensions.EXT_texture_webp)
|
) {
|
usedImageIds[texture.extensions.EXT_texture_webp.source] = true;
|
} else if (
|
defined(texture.extensions) &&
|
defined(texture.extensions.KHR_texture_basisu)
|
) {
|
usedImageIds[texture.extensions.KHR_texture_basisu.source] = true;
|
}
|
});
|
return usedImageIds;
|
};
|
|
getListOfElementsIdsInUse.mesh = function (gltf) {
|
const usedMeshIds = {};
|
ForEach.node(gltf, function (node) {
|
if (defined(node.mesh && defined(gltf.meshes))) {
|
const mesh = gltf.meshes[node.mesh];
|
if (
|
defined(mesh) &&
|
defined(mesh.primitives) &&
|
mesh.primitives.length > 0
|
) {
|
usedMeshIds[node.mesh] = true;
|
}
|
}
|
});
|
|
return usedMeshIds;
|
};
|
|
// Check if node is empty. It is considered empty if neither referencing
|
// mesh, camera, extensions and has no children
|
function nodeIsEmpty(gltf, nodeId, usedNodeIds) {
|
const node = gltf.nodes[nodeId];
|
if (
|
defined(node.mesh) ||
|
defined(node.camera) ||
|
defined(node.skin) ||
|
defined(node.weights) ||
|
defined(node.extras) ||
|
(defined(node.extensions) && Object.keys(node.extensions).length !== 0) ||
|
defined(usedNodeIds[nodeId])
|
) {
|
return false;
|
}
|
|
// Empty if no children or children are all empty nodes
|
return (
|
!defined(node.children) ||
|
node.children.filter(function (n) {
|
return !nodeIsEmpty(gltf, n, usedNodeIds);
|
}).length === 0
|
);
|
}
|
|
getListOfElementsIdsInUse.node = function (gltf) {
|
const usedNodeIds = {};
|
ForEach.skin(gltf, function (skin) {
|
if (defined(skin.skeleton)) {
|
usedNodeIds[skin.skeleton] = true;
|
}
|
|
ForEach.skinJoint(skin, function (joint) {
|
usedNodeIds[joint] = true;
|
});
|
});
|
ForEach.animation(gltf, function (animation) {
|
ForEach.animationChannel(animation, function (channel) {
|
if (defined(channel.target) && defined(channel.target.node)) {
|
usedNodeIds[channel.target.node] = true;
|
}
|
});
|
});
|
ForEach.technique(gltf, function (technique) {
|
ForEach.techniqueUniform(technique, function (uniform) {
|
if (defined(uniform.node)) {
|
usedNodeIds[uniform.node] = true;
|
}
|
});
|
});
|
ForEach.node(gltf, function (node, nodeId) {
|
if (!nodeIsEmpty(gltf, nodeId, usedNodeIds)) {
|
usedNodeIds[nodeId] = true;
|
}
|
});
|
|
return usedNodeIds;
|
};
|
|
getListOfElementsIdsInUse.material = function (gltf) {
|
const usedMaterialIds = {};
|
|
ForEach.mesh(gltf, function (mesh) {
|
ForEach.meshPrimitive(mesh, function (primitive) {
|
if (defined(primitive.material)) {
|
usedMaterialIds[primitive.material] = true;
|
}
|
});
|
});
|
|
return usedMaterialIds;
|
};
|
|
getListOfElementsIdsInUse.texture = function (gltf) {
|
const usedTextureIds = {};
|
|
ForEach.material(gltf, function (material) {
|
forEachTextureInMaterial(material, function (textureId) {
|
usedTextureIds[textureId] = true;
|
});
|
});
|
|
if (usesExtension(gltf, "EXT_feature_metadata")) {
|
ForEach.mesh(gltf, function (mesh) {
|
ForEach.meshPrimitive(mesh, function (primitive) {
|
const extensions = primitive.extensions;
|
if (defined(extensions) && defined(extensions.EXT_feature_metadata)) {
|
const extension = extensions.EXT_feature_metadata;
|
const featureIdTextures = extension.featureIdTextures;
|
if (defined(featureIdTextures)) {
|
const featureIdTexturesLength = featureIdTextures.length;
|
for (let i = 0; i < featureIdTexturesLength; ++i) {
|
const featureIdTexture = featureIdTextures[i];
|
const textureInfo = featureIdTexture.featureIds.texture;
|
usedTextureIds[textureInfo.index] = true;
|
}
|
}
|
}
|
});
|
});
|
|
const extension = gltf.extensions.EXT_feature_metadata;
|
const featureTextures = extension.featureTextures;
|
for (const featureTextureId in featureTextures) {
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if (featureTextures.hasOwnProperty(featureTextureId)) {
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const featureTexture = featureTextures[featureTextureId];
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const properties = featureTexture.properties;
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if (defined(properties)) {
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for (const propertyId in properties) {
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if (properties.hasOwnProperty(propertyId)) {
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const property = properties[propertyId];
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const textureInfo = property.texture;
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usedTextureIds[textureInfo.index] = true;
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}
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}
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}
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}
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}
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}
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return usedTextureIds;
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};
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getListOfElementsIdsInUse.sampler = function (gltf) {
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const usedSamplerIds = {};
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ForEach.texture(gltf, function (texture) {
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if (defined(texture.sampler)) {
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usedSamplerIds[texture.sampler] = true;
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}
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});
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return usedSamplerIds;
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};
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export default removeUnusedElements;
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