import Axis from "../Axis.js"; import defined from "../../Core/defined.js"; import destroyObject from "../../Core/destroyObject.js"; import ModelExperimental from "./ModelExperimental.js"; import Pass from "../../Renderer/Pass.js"; /** * Represents the contents of a glTF, glb or * {@link https://github.com/CesiumGS/3d-tiles/tree/main/specification/TileFormats/Batched3DModel|Batched 3D Model} * tile in a {@link https://github.com/CesiumGS/3d-tiles/tree/main/specification|3D Tiles} tileset. *

* Implements the {@link Cesium3DTileContent} interface. *

* @alias ModelExperimental3DTileContent * @constructor * @private */ export default function ModelExperimental3DTileContent( tileset, tile, resource ) { this._tileset = tileset; this._tile = tile; this._resource = resource; this._model = undefined; this._groupMetadata = undefined; } Object.defineProperties(ModelExperimental3DTileContent.prototype, { featuresLength: { get: function () { var model = this._model; var featureTables = model.featureTables; var featureTableId = model.featureTableId; if (defined(featureTables) && defined(featureTables[featureTableId])) { return featureTables[featureTableId].featuresLength; } return 0; }, }, pointsLength: { get: function () { return 0; }, }, trianglesLength: { get: function () { return 0; }, }, geometryByteLength: { get: function () { return 0; }, }, texturesByteLength: { get: function () { return 0; }, }, batchTableByteLength: { get: function () { return 0; }, }, innerContents: { get: function () { return undefined; }, }, readyPromise: { get: function () { return this._model.readyPromise; }, }, tileset: { get: function () { return this._tileset; }, }, tile: { get: function () { return this._tile; }, }, url: { get: function () { return this._resource.getUrlComponent(true); }, }, batchTable: { get: function () { var model = this._model; var featureTables = model.featureTables; var featureTableId = model.featureTableId; if (defined(featureTables) && defined(featureTables[featureTableId])) { return featureTables[featureTableId]; } return undefined; }, }, groupMetadata: { get: function () { return this._groupMetadata; }, set: function (value) { this._groupMetadata = value; }, }, }); ModelExperimental3DTileContent.prototype.getFeature = function (featureId) { var model = this._model; var featureTableId = model.featureTableId; if (!defined(featureTableId)) { return undefined; } var featureTable = model.featureTables[featureTableId]; return featureTable.getFeature(featureId); }; ModelExperimental3DTileContent.prototype.hasProperty = function ( featureId, name ) { var model = this._model; var featureTableId = model.featureTableId; if (!defined(featureTableId)) { return false; } var featureTable = model.featureTables[featureTableId]; return featureTable.hasProperty(featureId, name); }; ModelExperimental3DTileContent.prototype.applyDebugSettings = function ( enabled, color ) { return; }; ModelExperimental3DTileContent.prototype.applyStyle = function (style) { this._model.applyStyle(style); }; ModelExperimental3DTileContent.prototype.update = function ( tileset, frameState ) { var model = this._model; var tile = this._tile; model.colorBlendAmount = tileset.colorBlendAmount; model.colorBlendMode = tileset.colorBlendMode; model.modelMatrix = tile.computedTransform; model.customShader = tileset.customShader; model.update(frameState); }; ModelExperimental3DTileContent.prototype.isDestroyed = function () { return false; }; ModelExperimental3DTileContent.prototype.destroy = function () { this._model = this._model && this._model.destroy(); return destroyObject(this); }; ModelExperimental3DTileContent.fromGltf = function ( tileset, tile, resource, gltf ) { var content = new ModelExperimental3DTileContent(tileset, tile, resource); var modelOptions = { gltf: gltf, cull: false, // The model is already culled by 3D Tiles releaseGltfJson: true, // Models are unique and will not benefit from caching so save memory opaquePass: Pass.CESIUM_3D_TILE, // Draw opaque portions of the model during the 3D Tiles pass basePath: resource, modelMatrix: tile.computedTransform, upAxis: tileset._gltfUpAxis, forwardAxis: Axis.X, incrementallyLoadTextures: false, customShader: tileset.customShader, content: content, colorBlendMode: tileset.colorBlendMode, colorBlendAmount: tileset.colorBlendAmount, }; content._model = ModelExperimental.fromGltf(modelOptions); return content; }; ModelExperimental3DTileContent.fromB3dm = function ( tileset, tile, resource, arrayBuffer, byteOffset ) { var content = new ModelExperimental3DTileContent(tileset, tile, resource); var modelOptions = { arrayBuffer: arrayBuffer, byteOffset: byteOffset, resource: resource, cull: false, // The model is already culled by 3D Tiles releaseGltfJson: true, // Models are unique and will not benefit from caching so save memory opaquePass: Pass.CESIUM_3D_TILE, // Draw opaque portions of the model during the 3D Tiles pass modelMatrix: tile.computedTransform, upAxis: tileset._gltfUpAxis, forwardAxis: Axis.X, incrementallyLoadTextures: false, customShader: tileset.customShader, content: content, colorBlendMode: tileset.colorBlendMode, colorBlendAmount: tileset.colorBlendAmount, }; content._model = ModelExperimental.fromB3dm(modelOptions); return content; };